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Fundamental 2D game programming with java

Author: Timothy Wright, (Software engineer)
Publisher: Boston, Massachusetts : Cengage Learning PTR, [2015] ©2015
Edition/Format:   Print book : English : Online-ausgView all editions and formats

Programing 2D games with Java is pure fun. If you're familiar with the Java language and have some basic programming experience, this book teaches you the basics of game-creation using Java.


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Document Type: Book
All Authors / Contributors: Timothy Wright, (Software engineer)
ISBN: 9781305076532 1305076532
OCLC Number: 860757923
Description: xvi, 637 pages : illustrations ; 23 cm
Contents: 1. Hello World.2. Input.3. Transformations.4. Time and Space.5. Simple Game Framework.6. Vector 2f Updates.7. Intersection Testing.8. Game Prototype.9. Files and Resources.10. Images11. Text.12. Threads.13. Sound.14. Deployment with ANT.15. Collision Detection.16. Tools.17. Space Rocks.18. Conclusion.
Responsibility: Timothy Wright.


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