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The Game Artist's Guide to Maya®.

Author: Michael McKinley
Publisher: Hoboken : John Wiley & Sons, 2006.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
The Definitive Resource for Up-and-Coming 3D Game Artists. Alias' award-winning Maya 3D animation and effects software continues to lead the industry in technological innovation and is being adopted by more and more console and computer game developers.
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Michael McKinley
ISBN: 9780782150537 0782150535
OCLC Number: 475991737
Description: 1 online resource (238 pages)
Contents: The Game Artist's Guide to Maya; Front matter; 1: The Game Industry; 2: Polygonal Modeling; 3: Texturing; 4: Rigging; 5: Animation; 6: Particle Effects; Index.

Abstract:

The Definitive Resource for Up-and-Coming 3D Game Artists. Alias' award-winning Maya 3D animation and effects software continues to lead the industry in technological innovation and is being adopted by more and more console and computer game developers.

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