omitir hasta el contenido
Game design secrets : do what you never thought possible to market and monetize your iOS, Facebook, and Web games Ver este material de antemano
CerrarVer este material de antemano
Chequeando…

Game design secrets : do what you never thought possible to market and monetize your iOS, Facebook, and Web games

Autor: Wagner James Au
Editorial: Indianapolis, IN : John Wiley & Sons, ©2012.
Edición/Formato:   Libro : Inglés (eng)Ver todas las ediciones y todos los formatos
Base de datos:WorldCat
Resumen:
Including interviews with top independent game developers, a resource filled with real-world examples walks novice and experienced game designers through the step-by-step process of conceptualizing, designing, launching, and managing a winning game on Facebook, iOS, and the Web.
Calificación:

(todavía no calificado) 0 con reseñas - Ser el primero.

Temas
Más materiales como éste

 

Encontrar un ejemplar en la biblioteca

&AllPage.SpinnerRetrieving; Encontrando bibliotecas que tienen este material…

Detalles

Tipo de material: Recurso en Internet
Tipo de documento: Libro/Texto, Recurso en Internet
Todos autores / colaboradores: Wagner James Au
ISBN: 9781118337745 1118337743
Número OCLC: 783138358
Notas: Includes index.
Descripción: xxvi, 308 p. : ill. ; 24 cm.
Contenido: Read this first --
ch. 1. Market overview : iOS, Facebook, and the Web --
ch. 2. iOS versus Facebook versus the Web --
ch. 3. Facebook games --
ch. 4. Facebook game design --
ch. 5. Facebook design lessons from KIXEYE and 5th Planet Games --
ch. 6. Future trends and opportunities for Facebook games --
ch. 7. Deep dive into Web gaminh --
ch. 8. Web game design --
ch. 9. Web game developer profiles --
ch. 10. Future trends and opportunities for Web gaming --
ch. 11. Quick survey of the iOS game market --
ch. 12. iOS game design --
ch. 13. iOS game developer profile --
ch. 14. Future trends and opportunities for iOS gaming --
ch. 15. Is your game ready to get VC or crowdfunding? --
ch. 16. Game design documents --
ch. 17. Concluding thoughts before you start designing --
appendix A. Resources for designers --
appendix B. Design principles --
appendix C. Glossary of terms and acronyms --
Index.
Responsabilidad: Wagner James Au.
Más información:

Resumen:

Design great Facebook, iOS, and Web games and learn from the experts what makes a game a hit! This invaluable resource shows how to put into action the proven design and marketing techniques from  Leer más

Reseñas

Reseñas contribuidas por usuarios
Recuperando reseñas de GoodReads…
Recuperando reseñas de DOGObooks…

Etiquetas

Ser el primero.

Materiales similares

Confirmar este pedido

Ya ha pedido este material. Escoja OK si desea procesar el pedido de todos modos.

Datos enlazados


<http://www.worldcat.org/oclc/783138358>
library:oclcnum"783138358"
library:placeOfPublication
library:placeOfPublication
owl:sameAs<info:oclcnum/783138358>
rdf:typeschema:Book
schema:about
<http://id.worldcat.org/fast/872112>
rdf:typeschema:Intangible
schema:name"Computer games--Design"@en
schema:name"Computer games--Design."@en
schema:about
<http://id.worldcat.org/fast/872114>
rdf:typeschema:Intangible
schema:name"Computer games--Programming"@en
schema:name"Computer games--Programming."@en
schema:about
schema:about
schema:about
schema:copyrightYear"2012"
schema:creator
schema:datePublished"2012"
schema:description"Including interviews with top independent game developers, a resource filled with real-world examples walks novice and experienced game designers through the step-by-step process of conceptualizing, designing, launching, and managing a winning game on Facebook, iOS, and the Web."@en
schema:exampleOfWork<http://worldcat.org/entity/work/id/1194189823>
schema:inLanguage"en"
schema:name"Game design secrets : do what you never thought possible to market and monetize your iOS, Facebook, and Web games"@en
schema:numberOfPages"308"
schema:publisher
schema:url
schema:workExample

Content-negotiable representations

Cerrar ventana

Inicie una sesión con WorldCat 

¿No tienes una cuenta? Puede fácilmente crear una cuenta gratuita.