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Game design theory : a new philosophy for understanding games

Author: Keith Burgun
Publisher: Boca Raton, FL : A K Peters/CRC Press, ©2013.
Edition/Format:   Print book : EnglishView all editions and formats
Database:WorldCat
Summary:
"This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other agents, targeted specifically at digital game designers. The author outlines a somewhat radical philosophy based on thousands of years of game design, illustrating how we  Read more...
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Document Type: Book
All Authors / Contributors: Keith Burgun
ISBN: 9781466554207 1466554207
OCLC Number: 777603201
Notes: Includes index.
Description: xxii, 165 pages : illustrations ; 24 cm
Contents: 1. The concept of game --
2. On game design --
3. How we got here --
4. Through the lens : video games --
5. Through the lens : board games --
6. Predictions.
Responsibility: Keith Burgun.
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Abstract:

"This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other agents, targeted specifically at digital game designers. The author outlines a somewhat radical philosophy based on thousands of years of game design, illustrating how we must adhere to these ancient principles if we are to improve digital games in the future"--

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While literature and music, for example, stand on a solid theoretical foundation, the theory of game design is much less developed. ... It is possible that thought-provoking books such as this one Read more...

 
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