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Game developer's market guide

Author: Bob Bates
Publisher: Boston, MA : Premier Press, ©2003.
Series: Premier Press game development series.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:
A manual for game developers furnishes profiles of large and small publishers, distributors, schools, conferences, and game recruiters, providing information on submission guidelines, contact information, content needs, and pay rates.
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Document Type: Book
All Authors / Contributors: Bob Bates
ISBN: 1592001041 9781592001040
OCLC Number: 53239117
Notes: Includes index.
Description: xi, 722 pages : illustrations ; 24 cm.
Contents: Section I. Articles about the industry. The business side --
Breaking into the game business --
Getting a job in the game industry --
That first assignment: how we did it --
Before you go freelance --
The freelancing life --
The pros and cons of using an agent --
Working with a recruiter --
The game developer's bookshelf --
The International Game Developer's Association --
IGDA curriculum framework--the study of games and game development --
Your design in computer game history --
Understanding and negotiating contracts --
Intellectual property laws. Section II. The companies. Publishers --
Developers --
Contractors --
Distributors --
Game recruiters and agents --
Schools --
Industry events. Section III. Resources. Organizations of interest --
Websites and magazines of interest.
Series Title: Premier Press game development series.
Responsibility: edited by Bob Bates.

Abstract:

A manual for game developers furnishes profiles of large and small publishers, distributors, schools, conferences, and game recruiters, providing information on submission guidelines, contact information, content needs, and pay rates.

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