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Game interface design

Author: Brent Fox
Publisher: Boston, MA : Thomson Course Technology, ©2005.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:

"Game Interface Design" reveals design principles and techniques that enable the reader to create aesthetic and easy to use, front-end menus and in-game interfaces. The reader learns how to blend  Read more...

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Genre/Form: Electronic books
Additional Physical Format: Print version:
Fox, Brent.
Game interface design.
Boston, MA : Thomson Course Technology, ©2005
(OCoLC)57442357
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Brent Fox
ISBN: 1417573236 9781417573233 9781592005932 1592005934
OCLC Number: 57496544
Notes: Includes index.
Reproduction Notes: Electronic reproduction. [S.l.] : HathiTrust Digital Library, 2010. MiAaHDL
Description: 1 online resource (xvii, 212 pages) : illustrations
Details: Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
Contents: 1. Introduction to Game Development 2. Planning Menu Flow 3. The Look and Feel of Your Interface 4. Basic Design Principles 5. Console or PC? 6. Button States 7. Creating a Focal Point 8. Using Text in Your Interface 9. Technical Requirements and Tricks 10. Tools of the Trade 11. Using Animation 12. Icons, Icons, Icons 13. Designing the HUD 14. Tutorial # 1 Designing an Interface 15. Tutorial # 2 ICreating an Interactive Mock-Up
Responsibility: Brent Fox.

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