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The game localization handbook

Author: Heather Maxwell Chandler; Stephanie O'Malley Deming
Publisher: Sudbury, Mass. : Jones & Bartlett Learning, ©2011.
Series: Foundations of game development.
Edition/Format:   Print book : English : 2nd edView all editions and formats
Summary:

Authored by two internationally known experts in game localization, this text is a comprehensive, up-to-date reference for information about how to localize software for games, whether they are  Read more...

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Document Type: Book
All Authors / Contributors: Heather Maxwell Chandler; Stephanie O'Malley Deming
ISBN: 9780763795931 0763795933
OCLC Number: 617524543
Description: xv, 369 pages : illustrations ; 23 cm.
Contents: Section I : Defining localizations --
General overview of localization --
Culturalization of game content --
Software ratings --
Section II: Planning localizations --
Determining what to localize --
Budgeting, scheduling, and staffing --
Working with localization vendors --
Working with translators --
Section III: Producing localizations --
Localization-friendly development --
Organizing assets --
Tools for localization --
Integrating translated assets --
Testing and releasing localized builds --
Section IV: Concluding localizations --
Marketing --
Localization kits --
Localization Lessons --
Localization pitfalls --
Case study of Fable II.
Series Title: Foundations of game development.
Responsibility: Heather Chandler, Stephanie O'Malley Deming.

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