コンテンツへ移動
Game theory for networks : third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, revised selected papers 資料のプレビュー
閉じる資料のプレビュー
確認中…

Game theory for networks : third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, revised selected papers

著者: V Krishnamurthy
出版: Heidelberg ; New York : Springer, ©2012.
シリーズ: Lecture notes of the Institute for Computer Sciences, Social Informatics, and Telecommunications Engineering, 105.
エディション/フォーマット:   電子書籍 : Document : Conference publication : Englishすべてのエディションとフォーマットを見る
データベース:WorldCat
概要:
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms,  続きを読む
評価:

(まだ評価がありません) 0 件のレビュー - 是非あなたから!

件名:
関連情報:

 

オンラインで入手

この資料へのリンク

オフラインで入手

&AllPage.SpinnerRetrieving; この資料の所蔵館を検索中…

詳細

ジャンル/形式: Electronic books
Conference papers and proceedings
Congresses
その他のフォーマット: Printed edition:
資料の種類: Conference publication, Document, インターネット資料
ドキュメントの種類: インターネットリソース, コンピューターファイル
すべての著者/寄与者: V Krishnamurthy
ISBN: 9783642355820 364235582X
OCLC No.: 822998721
物理形態: 1 online resource (viii, 274 pages) : illustrations.
コンテンツ: Achievability of Efficient Satisfaction Equilibria in Self-Configuring Networks --
A Competitive Rate Allocation Game --
Convergence Dynamics of Graphical Congestion Games --
Establishing Network Reputation via Mechanism Design --
Efficiency Loss in a Cournot Oligopoly with Convex Market Demand --
A Game Theoretic Optimization of the Multi-channel ALOHA Protocol --
Game-theoretic Robustness of Many-to-one Networks --
Hybrid Pursuit-Evasion Game between UAVs and RF Emitters with Controllable Observations: A Hawk-Dove Game --
Learning Correlated Equilibria in Noncooperative Games with Cluster Structure --
Marketing Games in Social Commerce --
Mean Field Stochastic Games with Discrete States and Mixed Players --
Network Formation Game for Interference Minimization Routing in Cognitive Radio Mesh Networks --
Noncooperative Games for Autonomous Consumer Load Balancing over Smart Grid --
Optimal Contract Design for an Efficient Secondary Spectrum Market --
Primary User Emulation Attack Game in Cognitive Radio Networks: Queuing Aware Dogfight in Spectrum --
Revenue Maximization in Customer-to-Customer Markets --
A Stackelberg Game to Optimize the Distribution of Controls in Transportation Networks --
Stochastic Loss Aversion for Random Medium Access --
Token-Based Incentive Protocol Design for Online Exchange Systems --
Towards a Metric for Communication Network Vulnerability to Attacks: A Game Theoretic Approach.
シリーズタイトル: Lecture notes of the Institute for Computer Sciences, Social Informatics, and Telecommunications Engineering, 105.
その他のタイトル: GameNets 2012
責任者: Vikram Krishnamurthy [and others] (eds.).
その他の情報:

概要:

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.

レビュー

ユーザーレビュー
GoodReadsのレビューを取得中…
DOGObooksのレビューを取得中…

タグ

まずはあなたから!
リクエストの確認

あなたは既にこの資料をリクエストしている可能性があります。このリクエストを続行してよろしければ、OK を選択してください。

リンクデータ


Primary Entity

<http://www.worldcat.org/oclc/822998721> # Game theory for networks : third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, revised selected papers
    a schema:MediaObject, schema:Book, schema:CreativeWork ;
    library:oclcnum "822998721" ;
    library:placeOfPublication <http://dbpedia.org/resource/New_York_City> ; # New York
    library:placeOfPublication <http://id.loc.gov/vocabulary/countries/gw> ;
    library:placeOfPublication <http://experiment.worldcat.org/entity/work/data/1207077320#Place/heidelberg> ; # Heidelberg
    schema:about <http://experiment.worldcat.org/entity/work/data/1207077320#Thing/computer_communication_networks> ; # Computer Communication Networks.
    schema:about <http://experiment.worldcat.org/entity/work/data/1207077320#Topic/computer_networks> ; # Computer networks
    schema:about <http://id.worldcat.org/fast/872297> ; # Computer networks
    schema:about <http://experiment.worldcat.org/entity/work/data/1207077320#Thing/information_systems> ; # Information Systems.
    schema:about <http://dewey.info/class/004.6/e23/> ;
    schema:about <http://experiment.worldcat.org/entity/work/data/1207077320#Thing/probability_and_statistics_in_computer_science> ; # Probability and Statistics in Computer Science.
    schema:about <http://id.worldcat.org/fast/937501> ; # Game theory
    schema:about <http://experiment.worldcat.org/entity/work/data/1207077320#Thing/artificial_intelligence> ; # Artificial intelligence.
    schema:about <http://experiment.worldcat.org/entity/work/data/1207077320#Topic/game_theory> ; # Game theory
    schema:about <http://experiment.worldcat.org/entity/work/data/1207077320#Topic/informatique> ; # Informatique
    schema:about <http://experiment.worldcat.org/entity/work/data/1207077320#Thing/management_of_computing_and_information_systems> ; # Management of Computing and Information Systems.
    schema:about <http://experiment.worldcat.org/entity/work/data/1207077320#Thing/computer_science> ; # Computer science.
    schema:alternateName "GameNets 2012" ;
    schema:bookFormat schema:EBook ;
    schema:contributor <http://experiment.worldcat.org/entity/work/data/1207077320#Person/krishnamurthy_v_vikram> ; # Vikram Krishnamurthy
    schema:copyrightYear "2012" ;
    schema:creator <http://experiment.worldcat.org/entity/work/data/1207077320#Meeting/international_icst_conference_on_game_theory_for_networks_3rd_2012_vancouver_b_c> ; # International ICST Conference on Game Theory for Networks (3rd : 2012 : Vancouver, B.C.)
    schema:datePublished "2012" ;
    schema:description "This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS."@en ;
    schema:exampleOfWork <http://worldcat.org/entity/work/id/1207077320> ;
    schema:genre "Conference publication"@en ;
    schema:genre "Electronic books"@en ;
    schema:genre "Conference papers and proceedings"@en ;
    schema:inLanguage "en" ;
    schema:isPartOf <http://worldcat.org/issn/1867-8211> ; # Lecture notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
    schema:isPartOf <http://experiment.worldcat.org/entity/work/data/1207077320#Series/lecture_notes_of_the_institute_for_computer_sciences_social_informatics_and_telecommunications_engineering> ; # Lecture notes of the Institute for Computer Sciences, Social Informatics, and Telecommunications Engineering ;
    schema:isSimilarTo <http://worldcat.org/entity/work/data/1207077320#CreativeWork/> ;
    schema:name "Game theory for networks : third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, revised selected papers"@en ;
    schema:productID "822998721" ;
    schema:publication <http://www.worldcat.org/title/-/oclc/822998721#PublicationEvent/heidelberg_new_york_springer_2012> ;
    schema:publisher <http://experiment.worldcat.org/entity/work/data/1207077320#Agent/springer> ; # Springer
    schema:url <http://dx.doi.org/10.1007/978-3-642-35582-0> ;
    schema:workExample <http://worldcat.org/isbn/9783642355820> ;
    schema:workExample <http://dx.doi.org/10.1007/978-3-642-35582-0> ;
    wdrs:describedby <http://www.worldcat.org/title/-/oclc/822998721> ;
    .


Related Entities

<http://dbpedia.org/resource/New_York_City> # New York
    a schema:Place ;
    schema:name "New York" ;
    .

<http://experiment.worldcat.org/entity/work/data/1207077320#Meeting/international_icst_conference_on_game_theory_for_networks_3rd_2012_vancouver_b_c> # International ICST Conference on Game Theory for Networks (3rd : 2012 : Vancouver, B.C.)
    a bgn:Meeting, schema:Event ;
    schema:location <http://experiment.worldcat.org/entity/work/data/1207077320#Place/vancouver_b_c> ; # Vancouver, B.C.)
    schema:name "International ICST Conference on Game Theory for Networks (3rd : 2012 : Vancouver, B.C.)" ;
    .

<http://experiment.worldcat.org/entity/work/data/1207077320#Person/krishnamurthy_v_vikram> # Vikram Krishnamurthy
    a schema:Person ;
    schema:familyName "Krishnamurthy" ;
    schema:givenName "Vikram" ;
    schema:givenName "V." ;
    schema:name "Vikram Krishnamurthy" ;
    .

<http://experiment.worldcat.org/entity/work/data/1207077320#Place/vancouver_b_c> # Vancouver, B.C.)
    a schema:Place ;
    schema:name "Vancouver, B.C.)" ;
    .

<http://experiment.worldcat.org/entity/work/data/1207077320#Series/lecture_notes_of_the_institute_for_computer_sciences_social_informatics_and_telecommunications_engineering> # Lecture notes of the Institute for Computer Sciences, Social Informatics, and Telecommunications Engineering ;
    a bgn:PublicationSeries ;
    schema:hasPart <http://www.worldcat.org/oclc/822998721> ; # Game theory for networks : third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, revised selected papers
    schema:name "Lecture notes of the Institute for Computer Sciences, Social Informatics, and Telecommunications Engineering ;" ;
    .

<http://experiment.worldcat.org/entity/work/data/1207077320#Thing/artificial_intelligence> # Artificial intelligence.
    a schema:Thing ;
    schema:name "Artificial intelligence." ;
    .

<http://experiment.worldcat.org/entity/work/data/1207077320#Thing/computer_communication_networks> # Computer Communication Networks.
    a schema:Thing ;
    schema:name "Computer Communication Networks." ;
    .

<http://experiment.worldcat.org/entity/work/data/1207077320#Thing/computer_science> # Computer science.
    a schema:Thing ;
    schema:name "Computer science." ;
    .

<http://experiment.worldcat.org/entity/work/data/1207077320#Thing/information_systems> # Information Systems.
    a schema:Thing ;
    schema:name "Information Systems." ;
    .

<http://experiment.worldcat.org/entity/work/data/1207077320#Thing/management_of_computing_and_information_systems> # Management of Computing and Information Systems.
    a schema:Thing ;
    schema:name "Management of Computing and Information Systems." ;
    .

<http://experiment.worldcat.org/entity/work/data/1207077320#Thing/probability_and_statistics_in_computer_science> # Probability and Statistics in Computer Science.
    a schema:Thing ;
    schema:name "Probability and Statistics in Computer Science." ;
    .

<http://id.worldcat.org/fast/872297> # Computer networks
    a schema:Intangible ;
    schema:name "Computer networks"@en ;
    .

<http://id.worldcat.org/fast/937501> # Game theory
    a schema:Intangible ;
    schema:name "Game theory"@en ;
    .

<http://worldcat.org/entity/work/data/1207077320#CreativeWork/>
    a schema:CreativeWork ;
    schema:description "Printed edition:" ;
    schema:isSimilarTo <http://www.worldcat.org/oclc/822998721> ; # Game theory for networks : third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, revised selected papers
    .

<http://worldcat.org/isbn/9783642355820>
    a schema:ProductModel ;
    schema:isbn "364235582X" ;
    schema:isbn "9783642355820" ;
    .

<http://worldcat.org/issn/1867-8211> # Lecture notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
    a bgn:PublicationSeries ;
    schema:hasPart <http://www.worldcat.org/oclc/822998721> ; # Game theory for networks : third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, revised selected papers
    schema:issn "1867-8211" ;
    schema:name "Lecture notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering," ;
    .

<http://www.worldcat.org/title/-/oclc/822998721>
    a genont:InformationResource, genont:ContentTypeGenericResource ;
    schema:about <http://www.worldcat.org/oclc/822998721> ; # Game theory for networks : third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, revised selected papers
    schema:dateModified "2016-06-18" ;
    void:inDataset <http://purl.oclc.org/dataset/WorldCat> ;
    .


Content-negotiable representations

ウインドウを閉じる

WorldCatにログインしてください 

アカウントをお持ちではないですか?簡単に 無料アカウントを作成することができます。.