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Game Theory for Networks : Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers

Verfasser/in: Vikram Krishnamurthy; Qing Zhao; Minyi Huang; Yonggang Wen
Verlag: Berlin, Heidelberg : Springer, 2012.
Serien: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ; 105; SpringerLink : Bücher
Ausgabe/Format   E-Book : EnglischAlle Ausgaben und Formate anzeigen
Datenbank:WorldCat
Zusammenfassung:
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms,  Weiterlesen…
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Medientyp: Internetquelle
Dokumenttyp: Internet-Ressource
Alle Autoren: Vikram Krishnamurthy; Qing Zhao; Minyi Huang; Yonggang Wen
ISBN: 9783642355820 364235582X
OCLC-Nummer: 827054209
Beschreibung: Online-Ressource (VIII, 275 p. 68 illus, digital)
Inhalt: PAchievability of Efficient Satisfaction Equilibria in Self-Configuring Networks --
A Competitive Rate Allocation Game --
Convergence Dynamics of Graphical Congestion Games --
A Game Theoretic Optimization of the Multi-channel ALOHA Protocol --
Game-theoretic Robustness of Many-to-one Networks --
Marketing Games in Social Commerce --
Mean Field Stochastic Games with Discrete States and Mixed Players --
Network Formation Game for Interference Minimization Routing in Cognitive Radio Mesh Networks --
Noncooperative Games for Autonomous Consumer Load Balancing over Smart Grid --
Primary User Emulation Attack Game in Cognitive Radio Networks: Queuing Aware Dogfight in Spectrum --
A Stackelberg Game to Optimize the Distribution of Controls in Transportation Networks./p.
Serientitel: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ; 105; SpringerLink : Bücher
Verfasserangabe: edited by Vikram Krishnamurthy, Qing Zhao, Minyi Huang, Yonggang Wen.

Abstract:

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.

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