doorgaan naar inhoud
Game Theory for Networks : Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers Voorbeeldweergave van dit item
SluitenVoorbeeldweergave van dit item
Bezig met controle...

Game Theory for Networks : Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers

Auteur: Vikram Krishnamurthy; Qing Zhao; Minyi Huang; Yonggang Wen
Uitgever: Berlin, Heidelberg : Springer, 2012.
Serie: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ; 105; SpringerLink : Bücher
Editie/Formaat:   eBoek : EngelsAlle edities en materiaalsoorten bekijken.
Database:WorldCat
Samenvatting:
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms,  Meer lezen...
Beoordeling:

(nog niet beoordeeld) 0 met beoordelingen - U bent de eerste

Onderwerpen
Meer in deze trant

 

Zoeken naar een online exemplaar

Links naar dit item

Zoeken naar een in de bibliotheek beschikbaar exemplaar

&AllPage.SpinnerRetrieving; Bibliotheken met dit item worden gezocht…

Details

Genre: Internetbron
Soort document: Internetbron
Alle auteurs / medewerkers: Vikram Krishnamurthy; Qing Zhao; Minyi Huang; Yonggang Wen
ISBN: 9783642355820 364235582X
OCLC-nummer: 827054209
Beschrijving: Online-Ressource (VIII, 275 p. 68 illus, digital)
Inhoud: PAchievability of Efficient Satisfaction Equilibria in Self-Configuring Networks --
A Competitive Rate Allocation Game --
Convergence Dynamics of Graphical Congestion Games --
A Game Theoretic Optimization of the Multi-channel ALOHA Protocol --
Game-theoretic Robustness of Many-to-one Networks --
Marketing Games in Social Commerce --
Mean Field Stochastic Games with Discrete States and Mixed Players --
Network Formation Game for Interference Minimization Routing in Cognitive Radio Mesh Networks --
Noncooperative Games for Autonomous Consumer Load Balancing over Smart Grid --
Primary User Emulation Attack Game in Cognitive Radio Networks: Queuing Aware Dogfight in Spectrum --
A Stackelberg Game to Optimize the Distribution of Controls in Transportation Networks./p.
Serietitel: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ; 105; SpringerLink : Bücher
Verantwoordelijkheid: edited by Vikram Krishnamurthy, Qing Zhao, Minyi Huang, Yonggang Wen.

Fragment:

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.

Beoordelingen

Beoordelingen door gebruikers
Beoordelingen van GoodReads worden opgehaald...
Bezig met opvragen DOGObooks-reviews...

Tags

U bent de eerste.
Bevestig deze aanvraag

Misschien heeft u dit item reeds aangevraagd. Selecteer a.u.b. Ok als u toch wilt doorgaan met deze aanvraag.

Gekoppelde data


<http://www.worldcat.org/oclc/827054209>
library:oclcnum"827054209"
library:placeOfPublication
rdf:typeschema:MediaObject
rdf:typeschema:Book
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:bookFormatschema:EBook
schema:contributor
schema:contributor
schema:contributor
schema:creator
schema:datePublished"2012"
schema:description"This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS."
schema:description"PAchievability of Efficient Satisfaction Equilibria in Self-Configuring Networks -- A Competitive Rate Allocation Game -- Convergence Dynamics of Graphical Congestion Games -- A Game Theoretic Optimization of the Multi-channel ALOHA Protocol -- Game-theoretic Robustness of Many-to-one Networks -- Marketing Games in Social Commerce -- Mean Field Stochastic Games with Discrete States and Mixed Players -- Network Formation Game for Interference Minimization Routing in Cognitive Radio Mesh Networks -- Noncooperative Games for Autonomous Consumer Load Balancing over Smart Grid -- Primary User Emulation Attack Game in Cognitive Radio Networks: Queuing Aware Dogfight in Spectrum -- A Stackelberg Game to Optimize the Distribution of Controls in Transportation Networks./p."
schema:exampleOfWork<http://worldcat.org/entity/work/id/1207077320>
schema:inLanguage"en"
schema:isPartOf
schema:isPartOf
schema:name"Game Theory for Networks Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers"
schema:numberOfPages"275"
schema:publication
schema:publisher
schema:workExample
schema:workExample
wdrs:describedby

Content-negotiable representations

Venster sluiten

Meld u aan bij WorldCat 

Heeft u geen account? U kunt eenvoudig een nieuwe gratis account aanmaken.