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Game usability : Advice from the experts for advancing the player experience

Author: Katherine Isbister; Noah Schaffer
Publisher: San Francisco, Calif. : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], ©2008.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:
"Usability - the ease with which people can use a program to achieve their goals - is a topic of growing interest to game developers. Until now, no comprehensive survey of usability and user research issues and tactics specific to games has been available. Game Usability includes introductions to basic and advanced methods, and advice for evangelizing usability within game studios and publishing houses."--Jacket.
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Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Katherine Isbister; Noah Schaffer
ISBN: 9780123744470 0123744474
OCLC Number: 213839349
Description: x, 388 pages : illustrations ; 24 cm
Contents: What is Usability and Why Should I care --
Usability Techniques 101 --
Fopcus on Special Contexts and types of Players --
Advanced tactics --
Putting it all together and where things are going.
Responsibility: by Katherine Isbister, Noah Schaffer.
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Abstract:

Gives game designers an understanding of how player characteristics impact usability strategy, and offers specific methods and measures to employ in game usability practice. This book also includes  Read more...

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"Playtesting is the most challenging, and most mysterious part of game development, and this book is by far, the most thorough and practical collection of writings on the subject. I plan to return to Read more...

 
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