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|Additional Physical Format:||Online version:
Gaming in academic libraries.
Chicago : Association of College and Research Libraries, 2008
|Material Type:||Internet resource|
|Document Type:||Book, Internet Resource|
|All Authors / Contributors:||
Amy Harris; Scott E Rice
|Description:||viii, 231 pages : illustrations ; 18 cm|
|Contents:||Making book : gaming in the library, a case study / Natalie Gick (Simon Fraser University Surrey Campus) --
Lessons learned from starting a circulating videogame collection at an academic library / David Baker [and others] (University of Oregon) --
Positioning the library as a source for industry and career information for the videogame business / Tracey Amey (Pennsylvania College of Technology) --
Gaming in the classroom : a model for support in an academic library / David Ward, Mary Laskowski, and Christian Sandvig (University of Illinois at Urbana-Champaign) --
Gaming in D.H. Hill Library, NC State University / Joe M. Williams and Mary C. Chimato --
Get game@zsr : how we did it and what we learned along the way / H. David "Giz" Womack and Lynn Sutton (Wake Forest University) --
Hosting game events in a small, liberal arts academic library / Sheree Fu (the Libraries of the Claremont Colleges) --
Shaking up the library : how Quake introduced students to the library / Vanessa Earp (Kent State University) and Paul Earp (University of Akron) --
Games in the library : creating an awareness of library resources for lifelong library users / Sharon Mazure (Fairmont State University) and Amy Hughes (Northern Arizona University) --
Geocaching / Linda Musser (Pennsylvania State University) --
Your library instruction is in another castle : developing information literacy based videogames at Carnegie Mellon University / Donna Beck [and others] --
The Fletcher Library Game Project / Bee Gallegos and Tammy Allgood (Arizona State University) --
Bioterrorism at UF : exploring and developing a library instruction game for new students / Sara Russell Gonzalez [and others] (University of Florida) --
Education on a shoestring : creating an online information literacy game / Scott Rice (Appalachian State University) --
The "Blood on the stacks" ARG : immersive marketing meets library new student orientation / Jeremy Donald (Trinity University) --
Leveling up : increasing information literacy through videogame strategies / Paul Waelchli (St. Norbert College).
|Responsibility:||edited by Amy Harris and Scott E. Rice.|
- Libraries -- Special collections -- Electronic games.
- Academic libraries -- Collection development.
- Academic libraries -- Marketing -- Case studies.
- Academic libraries -- Public relations -- Case studies.
- Information literacy -- Study and teaching (Higher) -- Audio-visual aids.
- Library orientation for college students -- Audio-visual aids.
- Wissenschaftliche Bibliothek.
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