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Going live : launching your digital business

Auteur : Colin Wilkinson
Éditeur : New York : Rosen, ©2013.
Collection : Digital entrepreneurship in the age of apps, the Web, and mobile devices.
Édition/format :   Livre : Anglais : 1st ed
Base de données :WorldCat
Résumé :
Building a successful digital product requires working knowledge of the technology involved and familiarity with the competition. With new tools appearing regularly, making the job of constructing apps and websites easier, it's possible to dive in with little experience and come out with a hit product. An overview is given of how to design, develop, and launch digital products, including mobile apps, games,  Lire la suite...
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Détails

Format : Livre
Tous les auteurs / collaborateurs : Colin Wilkinson
ISBN : 9781448869275 1448869277 9781448869725 1448869722 9781448869732 1448869730
Numéro OCLC : 775271649
Description : 64 p. : col. ill. ; 25 cm.
Contenu : Designing your digital product --
Selecting your workflow --
Entering production --
Improving the product through iterative design --
Product launch --
Continued development with updates and optimizations.
Titre de collection : Digital entrepreneurship in the age of apps, the Web, and mobile devices.
Responsabilité : Colin Wilkinson.

Résumé :

Building a successful digital product requires working knowledge of the technology involved and familiarity with the competition. With new tools appearing regularly, making the job of constructing apps and websites easier, it's possible to dive in with little experience and come out with a hit product. An overview is given of how to design, develop, and launch digital products, including mobile apps, games, websites, and blogs. Understanding the steps needed to create the product, as well as the tools and techniques used during production, will help readers move forward with confidence. The author, an expert game developer, reviews key code languages, technologies, and development approaches, using simple explanations and instructions to get the reader going. The book also covers options for monetizing a digital product, such as setting up online payment systems or supporting the product with advertising.--Publisher description.

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Données liées


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