ข้ามไปที่เนือ้หา
Going live : launching your digital business แสดงตัวอย่างรายการนี้
ปิดแสดงตัวอย่างรายการนี้
Checking...

Going live : launching your digital business

ผู้แต่ง: Colin Wilkinson
สำนักพิมพ์: New York : Rosen, ©2013.
ชุด: Digital entrepreneurship in the age of apps, the Web, and mobile devices.
ครั้งที่พิมพ์/รูปแบบ:   หนังสือ : English : 1st ed
ฐานข้อมูล:WorldCat
สรุป:
Building a successful digital product requires working knowledge of the technology involved and familiarity with the competition. With new tools appearing regularly, making the job of constructing apps and websites easier, it's possible to dive in with little experience and come out with a hit product. An overview is given of how to design, develop, and launch digital products, including mobile apps, games,  อ่านมากขึ้น…
คะแนน:

(ยังไม่ให้คะแนน) 0 กับความคิดเห็น - เป็นคนแรก

หัวเรื่อง
เพิ่มเติมเช่นนี้

 

ค้นหาสำเนาในห้องสมุด

กำลังดึงข้อมูล… ค้นหาห้องสมุดที่มีรายการนี้

รายละเอียด

ประเภทของเอกสาร: หนังสือ
ผู้เขียนทั้งหมด : ผู้เขียนร่วม Colin Wilkinson
ISBN: 9781448869275 1448869277 9781448869725 1448869722 9781448869732 1448869730
OCLC Number: 775271649
คำอธิบาย: 64 p. : col. ill. ; 25 cm.
สารบัญ: Designing your digital product --
Selecting your workflow --
Entering production --
Improving the product through iterative design --
Product launch --
Continued development with updates and optimizations.
หัวข้อชุด: Digital entrepreneurship in the age of apps, the Web, and mobile devices.
ความรับผิดชอบ Colin Wilkinson.

บทคัดย่อ:

Building a successful digital product requires working knowledge of the technology involved and familiarity with the competition. With new tools appearing regularly, making the job of constructing apps and websites easier, it's possible to dive in with little experience and come out with a hit product. An overview is given of how to design, develop, and launch digital products, including mobile apps, games, websites, and blogs. Understanding the steps needed to create the product, as well as the tools and techniques used during production, will help readers move forward with confidence. The author, an expert game developer, reviews key code languages, technologies, and development approaches, using simple explanations and instructions to get the reader going. The book also covers options for monetizing a digital product, such as setting up online payment systems or supporting the product with advertising.--Publisher description.

รีวิว

ความคิดเห็นผู้ที่ใช้งาน
กำลังดึง รีวิว GoodReads…
Retrieving DOGObooks reviews...

แท็ก

เป็นคนแรก.

รายการคล้ายกัน

ยืนยันคำขอนี้

คุณอาจะร้องขอรายการนี้แล้. โปรดเลือก ตกลง ถ้าคุณต้องการดำเนินการคำขอนี้ต่อไป.

Linked Data


<http://www.worldcat.org/oclc/775271649>
library:oclcnum"775271649"
library:placeOfPublication
library:placeOfPublication
owl:sameAs<info:oclcnum/775271649>
rdf:typeschema:Book
schema:about
<http://id.worldcat.org/fast/811707>
rdf:typeschema:Intangible
schema:name"Application software--Development"@en
schema:name"Application software--Development."@en
schema:about
schema:about
<http://id.worldcat.org/fast/1036850>
rdf:typeschema:Intangible
schema:name"New business enterprises--Management"@en
schema:name"New business enterprises--Management."@en
schema:about
<http://id.worldcat.org/fast/977295>
rdf:typeschema:Intangible
schema:name"Internet software industry"@en
schema:name"Internet software industry."@en
schema:about
schema:about
schema:about
<http://id.worldcat.org/fast/1036904>
rdf:typeschema:Intangible
schema:name"New products--Management"@en
schema:name"New products--Management."@en
schema:about
schema:about
schema:bookEdition"1st ed."
schema:copyrightYear"2013"
schema:creator
schema:datePublished"2013"
schema:description"Building a successful digital product requires working knowledge of the technology involved and familiarity with the competition. With new tools appearing regularly, making the job of constructing apps and websites easier, it's possible to dive in with little experience and come out with a hit product. An overview is given of how to design, develop, and launch digital products, including mobile apps, games, websites, and blogs. Understanding the steps needed to create the product, as well as the tools and techniques used during production, will help readers move forward with confidence. The author, an expert game developer, reviews key code languages, technologies, and development approaches, using simple explanations and instructions to get the reader going. The book also covers options for monetizing a digital product, such as setting up online payment systems or supporting the product with advertising.--Publisher description."@en
schema:description"Designing your digital product -- Selecting your workflow -- Entering production -- Improving the product through iterative design -- Product launch -- Continued development with updates and optimizations."@en
schema:exampleOfWork<http://worldcat.org/entity/work/id/1077876933>
schema:inLanguage"en"
schema:name"Going live : launching your digital business"@en
schema:numberOfPages"64"
schema:publisher
schema:url
schema:workExample
schema:workExample
schema:workExample

Content-negotiable representations

ปิดหน้าต่าง

กรุณาลงชื่อเข้าสู่ระบบ WorldCat 

ยังไม่มีบัญชีผู้ใช้? คุณสามารถสร้างได้อย่างง่ายดาย สร้างบัญชีผู้ใช้ฟรี.