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GPU-Based Interactive Visualization Techniques.

Author: Daniel Weiskopf
Publisher: New York : Springer Nov. 2006.
Series: Mathematics and Visualization Ser.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:

High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers  Read more...

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Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Daniel Weiskopf
ISBN: 9783540332626 3540332626
OCLC Number: 618307049
Target Audience: Trade
Description: 1 online resource (312 pages) illustrations.
Contents: Visualization of 3D Scalar Fields.- Vector Field Visualization.- Perception-Oriented and Non-Photorealistic Rendering.- Conclusion.
Series Title: Mathematics and Visualization Ser.

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