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Half-real : video games between real rules and fictional worlds

Author: Jesper Juul
Publisher: Cambridge, Mass. ; London : MIT Press, 2011, ©2005.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:
Jesper Juul examines the constantly evolving tension between rules & fiction in video games. He argues that such games are both a departure from and a development of traditional non-electronic games.
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Genre/Form: Rules
Additional Physical Format: Online version:
Juul, Jesper, 1970-
Half-real.
Cambridge, Mass. : MIT Press, ©2005
(OCoLC)607666542
Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Jesper Juul
ISBN: 9780262516518 0262516519
OCLC Number: 751716334
Description: ix, 233 pages : illustrations ; 23 cm
Contents: Video games and the classic game model --
Rules --
Fiction --
Rules and fiction --
Conclusions.
Responsibility: Jesper Juul.

Abstract:

Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games.  Read more...

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"Jesper Juul gives us an insightful analysis of the interplay of rules and fiction. Unlike so much of the academic literature on gaming, it's both concise and readable. Strongly recommended." Ernest Read more...

 
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