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Hikaru no go. 1, Descent of the Go master

Autore: Yumi Hotta; Takeshi Obata; Yukari Umezawa
Editore: San Francisco, CA : Viz, 2004.
Serie: Shonen Jump graphic novel.
Edizione/Formato:   Libro a stampa : Fiction : Pubblico giovane : EnglishVedi tutte le edizioni e i formati
Sommario:
Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic-- and that's when things get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the Emperor of Japan many  Per saperne di più…
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Dettagli

Genere/forma: Graphic novels
Young adult fiction
Comic books, strips, etc
Fiction
Young adult works
Ghosts stories
Comic books, strips, etc. Juvenile fiction
Tipo materiale: Fiction, Pubblico giovane
Tipo documento Libro
Tutti gli autori / Collaboratori: Yumi Hotta; Takeshi Obata; Yukari Umezawa
{0} 159116222X 9781591162223
Numero OCLC: 56043364
Note: Reads manga style, back to front.
"This graphic novel contains material that was originally published in English from Shonen jump #13 to #16"--P [ii].
Destinatari Recommended for all ages.
Descrizione: 183, [4] pages : chiefly illustrations ; 18 cm.
Contenuti: Descent of the Go Master --
From a level beyond --
Matters of life and death --
Inexcusable --
Akira bares his fangs --
Decisive blow --
Three problems of life and death.
Titolo della serie: Shonen Jump graphic novel.
Altri titoli: Descent of the Go master
Responsabilità: story by Yumi Hotta ; art by Takeshi Obata ; supervised by Yukari Umezawa (5 dan).

Abstract:

Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic-- and that's when things get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the Emperor of Japan many centuries ago.

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