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Hikaru no go. 4, Divine illusions

Author: Yumi Hotta; Andy Nakatani; Takeshi Obata
Publisher: San Francisco : Viz, [2005]
Series: Shonen Jump graphic novel.
Edition/Format:   Print book : Fiction : Juvenile audience : English : Shonen Jump Graphic Novel edView all editions and formats
Database:WorldCat
Summary:
Tension is high during a Go tournament between the Kaio Go Club and the Haze Go Club, particularly during the final match between Akira and Hikaru. Afterward, Hikaru and Kimihiro learn more about playing the game and Hikaru finds a way to let Sai play all the Go he desires without drawing attention.
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Details

Genre/Form: Graphic novels
Ghost stories
Ghosts
Comic books, strips, etc
Juvenile fiction
Fiction
Material Type: Fiction, Juvenile audience
Document Type: Book
All Authors / Contributors: Yumi Hotta; Andy Nakatani; Takeshi Obata
ISBN: 1591166888 9781591166887 141560052X 9781415600528
OCLC Number: 60529456
Notes: Translated from the Japanese.
"First published in Japan in 1998 by Shueisha Inc., Tokyo"--Preliminary page.
"This graphic novel contains material that was originally published in English from Shonen Jump #25 to #29"--Preliminary page.
"This book reads from right to left"--Page 4 of cover.
Description: 198 pages : chiefly illustrations ; 19 cm.
Series Title: Shonen Jump graphic novel.
Other Titles: Divine illusions
Responsibility: story by Yumi Hotta ; art by Takeshi Obata ; [translation & English adaptation, Andy Nakatani ; touch-up art & lettering, Adam Symons].

Abstract:

Tension is high during a Go tournament between the Kaio Go Club and the Haze Go Club, particularly during the final match between Akira and Hikaru. Afterward, Hikaru and Kimihiro learn more about playing the game and Hikaru finds a way to let Sai play all the Go he desires without drawing attention.

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