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How computer games help children learn
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How computer games help children learn

Author: David Williamson Shaffer
Publisher: New York : Palgrave Macmillan, 2006.
Edition/Format:   Book : English : 1st edView all editions and formats
Summary:
Evaluates a controversial theory about the educational potential of computer games, revealing how specific games can teach children how to develop creative thinking processes akin to those of today's successful professionals.
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Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: David Williamson Shaffer
ISBN: 1403975051 9781403975058 0230602525 9780230602526
OCLC Number: 70158562
Description: xii, 242 p. : ill. ; 25 cm.
Contents: Epistemology: The Debating Game --
Knowledge: The Digital Zoo --
Skills: Escher's World --
Values: The Pandora Project --
Identity: Science.net --
The Future: Urban Science.
Responsibility: David Williamson Shaffer ; foreword by James Paul Gee.
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Abstract:

Offers a fresh perspective on computer games and learning. This work shows how video and computer games can help teach children to build successful futures. Based on more than a decade of research in  Read more...

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'This totally enchanting book shows what education in the 21st century could look like if we are willing to expand our notions of learning in ways that foster productive inquiry and design. An Read more...

 
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