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Human-computer interaction : INTERACT 2005 : IFIP TC13 international conference, Rome, Italy, September 12-16, 2005 : proceedings

Author: M F Costabile; Fabio Paternò; International Federation for Information Processing.
Publisher: Berlin ; New York : Springer, 2005.
Series: Lecture notes in computer science, 3585.
Edition/Format:   eBook : Document : Conference publication : EnglishView all editions and formats
Database:WorldCat
Summary:

Constitutes the refereed proceedings of the IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2005, held in Rome, Italy in September 2005. This book has organised the papers  Read more...

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Genre/Form: Electronic books
Conference proceedings
Congresses
Additional Physical Format: Print version:
International Conference on Human-Computer Interaction (International Federation for Information Processing) (2005 : Rome, Italy).
Human-computer interaction.
Berlin ; New York : Springer, 2005
(DLC) 2005932209
(OCoLC)61666072
Material Type: Conference publication, Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: M F Costabile; Fabio Paternò; International Federation for Information Processing.
ISBN: 9783540317227 3540317228 3540289437 9783540289432
OCLC Number: 262681412
Description: 1 online resource (xxix, 1158 p.) : ill.
Contents: One: Keynote Speakers.- Sketching and Experience Design.- Intelligent Architecture: Embedding Spaces with a Mind for Augmented Interaction.- The Future of Web Interfaces.- Two: Long Papers.- An Investigation into the Use of Tactons to Present Progress Information.- Haptizing Wind on a Weather Map with Reactive Force and Vibration.- Using ARToolKit Markers to Build Tangible Prototypes and Simulate Other Technologies.- Augmented Reality Painting and Collage: Evaluating Tangible Interaction in a Field Study.- Hotaru: Intuitive Manipulation Techniques for Projected Displays of Mobile Devices.- DIZI: A Digital Ink Zooming Interface for Document Annotation.- TractorBeam Selection Aids: Improving Target Acquisition for Pointing Input on Tabletop Displays.- Responsive Interaction Based on Sketch in Concept Styling.- Natural Language Query vs. Keyword Search: Effects of Task Complexity on Search Performance, Participant Perceptions, and Preferences.- "THAT's What I Was Looking For": Comparing User-Rated Relevance with Search Engine Rankings.- Effects of Display Configurations on Document Triage.- Searching for Music: How Feedback and Input-Control Change the Way We Search.- Galactic Dimensions: A Unifying Workstyle Model for User-Centered Design.- A Formal Description of Multimodal Interaction Techniques for Immersive Virtual Reality Applications.- Analysing User Confusion in Context Aware Mobile Applications.- Attach Me, Detach Me, Assemble Me Like You Work.- Bringing Dynamic Queries to Mobile Devices: A Visual Preference-Based Search Tool for Tourist Decision Support.- Mobile Photo Browsing with Pipelines and Spatial Cues.- Visual Interface and Control Modality: An Experiment About Fast Photo Browsing on Mobile Devices.- The Effect of Age and Font Size on Reading Text on Handheld Computers.- Fat Finger Worries: How Older and Younger Users Physically Interact with PDAs.- Flexible Reporting for Automated Usability and Accessibility Evaluation of Web Sites.- The Focus-Metaphor Approach: A Novel Concept for the Design of Adaptive and User-Centric Interfaces.- Working Out a Common Task: Design and Evaluation of User-Intelligent System Collaboration.- Interactivity and Expectation: Eliciting Learning Oriented Behavior with Tutorial Dialogue Systems.- Put Them Where? Towards Guidelines for Positioning Large Displays in Interactive Workspaces.- Analysis of User Behavior on High-Resolution Tiled Displays.- Interaction and Co-located Collaboration in Large Projection-Based Virtual Environments.- Using Real-Life Troubleshooting Interactions to Inform Self-assistance Design.- Feedback from Usability Evaluation to User Interface Design: Are Usability Reports Any Good?.- Assessing Interaction Styles in Web User Interfaces.- Usability Specialists - 'A Mommy Mob', 'Realistic Humanists' or 'Staid Researchers'? An Analysis of Usability Work in the Software Product Development.- Exposing Middle School Girls to Programming via Creative Tools.- Exploring Verbalization and Collaboration of Constructive Interaction with Children.- A Structured Expert Evaluation Method for the Evaluation of Children's Computer Games.- Usability Testing of Mobile Devices: A Comparison of Three Approaches.- Evaluating the Effectiveness of "Effective View Navigation" for Very Long Ordered Lists on Mobile Devices.- Understanding Situated Social Interactions in Public Places.- Benefits of Social Intelligence in Home Dialogue Systems.- Evolution of Norms in a Newly Forming Group.- A Comparison Between Spoken Queries and Menu-Based Interfaces for In-car Digital Music Selection.- A Sketching Tool for Designing Anyuser, Anyplatform, Anywhere User Interfaces.- FlowMouse: A Computer Vision-Based Pointing and Gesture Input Device.- Context of Use Evaluation of Peripheral Displays (CUEPD).- Improving Cell Phone Awareness by Using Calendar Information.- Evaluation of 12-DOF Input Devices for Navigation and Manipulation in Virtual Environments.- Integration of 3D Data and Text: The Effects of Text Positioning, Connectivity, and Visual Hints on Comprehension.- The Effect of Operational Mechanisms on Creativity in Design.- The Necessity of a Meeting Recording and Playback System, and the Benefit of Topic-Level Annotations to Meeting Browsing.- Key Issues in Interactive Problem Solving: An Empirical Investigation on Users Attitude.- Designing Natural Language and Structured Entry Methods for Privacy Policy Authoring.- Questionnaire-Based Research on Opinions of Visitors for Communication Robots at an Exhibition in Japan.- A Toolset for Creating Iconic Interfaces for Interactive Workspaces.- Designing Usable Interfaces with Cultural Dimensions.- Use of Future-Oriented Information in User-Centered Product Concept Ideation.- Wide vs. Narrow Paragraphs: An Eye Tracking Analysis.- Combining Eye Tracking and Conventional Techniques for Indications of User-Adaptability.- RealTourist - A Study of Augmenting Human-Human and Human-Computer Dialogue with Eye-Gaze Overlay.- A Synergistic Approach to Efficient Interactive Video Retrieval.- The Landscape of Time-Based Visual Presentation Primitives for Richer Video Experience.- Temporal Magic Lens: Combined Spatial and Temporal Query and Presentation.- Logging Events Crossing Architectural Boundaries.- Representing Unevenly-Spaced Time Series Data for Visualization and Interactive Exploration.- Multilevel Compound Tree - Construction Visualization and Interaction.- Visualizing Missing Data: Graph Interpretation User Study.- High-Level Visualization of Users' Navigation in Virtual Environments.- How Do People's Concepts of Place Relate to Physical Locations?.- The Territory Is the Map: Exploring the Use of Landmarks in Situ to Inform Mobile Guide Design.- Technology in Place: Dialogics of Technology, Place and Self.- Interaction and End-User Programming with a Context-Aware Mobile Application.- Three: Short Papers.- Large Visualizations for System Monitoring of Complex, Heterogeneous Systems.- The Challenge of Visualizing Patient Histories on a Mobile Device.- Static Visualization of Temporal Eye-Tracking Data.- Analytic Worksheets: A Framework to Support Human Analysis of Large Streaming Data Volumes.- Hundreds of Folders or One Ugly Pile - Strategies for Information Search and Re-access.- Exploring Results Organisation for Image Searching.- The SenseMS: Enriching the SMS Experience for Teens by Non-verbal Means.- TextTone: Expressing Emotion Through Text.- Lock-on-Chat: Boosting Anchored Conversation and Its Operation at a Technical Conference.- BROAFERENCE - A Next Generation Multimedia Terminal Providing Direct Feedback on Audience's Satisfaction Level.- ChatAmp: Talking with Music and Text.- The Optimal Focus Position When Scrolling Using a Small Display.- Collaboration with DiamondTouch.- Preference-Based Group Scheduling.- Under My Finger: Human Factors in Pushing and Rotating Documents Across the Table.- DocuBits and Containers: Providing e-Document Micro-mobility in a Walk-Up Interactive Tabletop Environment.- Transcription Table: Text Support During Meetings.- Common Ground to Analyse Privacy Coordination in Awareness Systems.- 3D Syllabus: Interactive Visualization of Indexes to Multimedia Training Content.- A Navigation and Examination Aid for 3D Virtual Buildings.- Virtual Reflections and Virtual Shadows in Mixed Reality Environments.- Cooking with the Elements: Intuitive Immersive Interfaces for Augmented Reality Environments.- Learners' Perceived Level of Difficulty of a Computer-Adaptive Test: A Case Study.- How to Communicate Recommendations? Evaluation of an Adaptive Annotation Technique.- Adaptive User Interfaces Development Platform.- Adapting the ADS for High Volume Manufacturing.- Immersive Live Sports Experience with Vibrotactile Sensation.- Smooth Haptic Interaction in Broadcasted Augmented Reality.- A Laser Pointer/Laser Trails Tracking System for Visual Performance.- Effects of Display Layout on Gaze Activity During Visual Search.- Eye-Tracking Reveals the Personal Styles for Search Result Evaluation.- Hotspot Components for Gesture-Based Interaction.- Development of Multi-modal Interfaces in Multi-device Environments.- Analysing Trans-Modal Interface Migration.- Inferring Relations Between Color and Emotional Dimensions of a Web Site Using Bayesian Networks.- Abbrevicons: Efficient Feedback for Audio Interfaces.- Icon Use by Different Language Groups: Changes in Icon Perception in Accordance with Cue Utility.- User Aspects of Explanation Aware CBR Systems.- Mobile Reacher Interface for Intuitive Information Navigation.- Recognition Errors and Recognizing Errors - Children Writing on the Tablet PC.- The Design of an Authoring Interface to Make eLearning Content Accessible.- Reducing the Risk of Abandonment of Assistive Technologies for People with Autism.- From Extraneous Noise to Categorizable Signatures: Using Multi-scale Analyses to Assess Implicit Interaction Needs of Older Adults with Visual Impairments.- Supporting Efficient and Reliable Content Analysis Using Automatic Text Processing Technology.- Multi-platform Online Game Design and Architecture.- Segment and Browse: A Strategy for Supporting Human Monitoring of Facial Expression Behaviour.- iDwidgets: Parameterizing Widgets by User Identity.- Rater Bias: The Influence of Hedonic Quality on Usability Questionnaires.- Towards the Maturation of IT Usability Evaluation (MAUSE).- An X-Ray of the Brazilian e-Gov Web Sites.- An Experiment to Measure the Usefulness of Patterns in the Interaction Design Process.- Testing New Alarms for Medical Electrical Equipment.- Relevance of Prior Experience in MHP Based Interactive TV Services.
Series Title: Lecture notes in computer science, 3585.
Other Titles: INTERACT 2005
Communicating naturally with computers
Responsibility: Maria Francesca Costabile, Fabio Paternò (eds.).
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