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|Material Type:||Conference publication|
|All Authors / Contributors:||
Gary Perlman; Georgia K Green; Michael S Wogalter; Human Factors and Ergonomics Society. Annual meeting.
|Description:||x, 381 p. : ill. ; 28 cm.|
|Responsibility:||edited by Gary Perlman, Georgia K. Green, Michael S. Wogalter.|
Table of Contents:
1 Customer Installability of Computer Systems 2 An Evaluation of Expertise in a File Search Environment 3 An Improved Self-Logging Method for Studying Computer System Activities 4 Effects of Keyboard Design and Typing Skill on User Keyboard Preferences and Throughput Performance 5 The Influence of a Fixed Background in a VDU Display on the Efficiency of Colour and Shape Coding 6 Reducing Variability in Natural-Language Interactions with Computers 7 Collecting Detailed User Evaluations of Software Interfaces 8 Application of Guidelines for Designing User Interface Software 9 An Evaluation of Critical Incidents for Software Documentation Design 10 Subjective and Objective Judgments of Screen Formats 11 Why is Reading Slower from CRT Displays than from Paper 12 Study, Development, and Design of a Mouse 13 Evaluating the User Interface: Videotaping Without a Camera 14 Usability Testing of Screen Design: Beyond Standards, Principles, and Guidelines 15 Assessment of an Interactive Environment for Developing Human-Computer Interfaces 16 Learning and Preference for Icon-Based Interface 17 A Comparison of Cursor Control Devices on a Graphics Editing Task 18 Highlighting and Search Strategy Considerations in Computer-Generated Displays 19 Evaluating User Interface Complexity 20 Optimizing a Portable Terminal Keyboard for Combined One-Handed and Two-Handed Use 21 Reworking the User Interface During Convergence of Several Software Products 22 Optimizing Visual Search and Cursor Movement in Pull-Down Menus 23 Time Stress Effects on Two Menu Selection Systems 24 Learning Hierarchical Menu Systems: A Comparative Investigation of Analogical and Pictorial Formats 25 Application of Tullis' Visual Search Model to Highlighted and Non-Highlighted Tabular Displays 26 An Axiomatic Model of Information Presentation 27 The Influence of Color on Visual Search and Subjective Discomfort using CRT Displays 28 On Applying the Skills, Rules, Knowledge Framework to Interface Design 29 Software Usability: Requirements by Evaluation 30 A Comparative Study of Gestural and Keyboard Interfaces 31 Entry-Based versus Selection-Based Interaction Methods 32 Browsing Models for Hypermedia Databases 33 Effects of Level of Abstraction and Presentation Media on Usability of User-System Interface Guidelines 34 The Impact of Task Characteristics on Display Format Effects 35 Using Databases in the Design of User Interfaces for Complex Systems 36 Towards a Generic Strategy for Empirical Evaluation of Interactive Computing Systems 37 A Benchmark Comparison of Mouse and Touch Interface Techniques for an Intelligent Workstation Windowing Environment 38 Highlighting in Alphanumeric Displays: The Efficacy of Monochrome Methods 39 Differences in Performance and Preference for Object-Oriented vs. Bit-Mapped Graphics Interfaces 40 The Content of Help Screens: Users versus Developers 41 The Case for Independent Software Usability Testing: Lessons Learned from a Successful Intervention 42 Design Issues for Graphical UNIX User Interfaces 43 Derivation and Validation of a Quantitative Method for the Analysis of Consistency for Interface Design 44 Menuing and Scrolling as Alternative Information Access Techniques 45 Time Estimation of Computer "Wait" Message Displays 46 The Impact of Icons & Visual Effects on Learning Computer Databases 47 New Challenges for Iterative Software Design of a Panel-Oriented Interface 48 Effect of Image Polarity on VDT Task Performance 49 User Assessment of Standard and Reduced-Size Numeric Keypads 50 Integrating Cursor Control into the Computer Keyboard 51 Development of a Multisensory Nonvisual Interface to Computers for Blind Users 52 Display Format and Highlighting Validity Effects on Search Performance Using Complex Visual Displays 53 Image Quality Determines Differences in Reading Performance and Perceived Image Quality with CRT and Hard-Copy Displays 54 Computer Anxiety and the Older Adult: Relationships with Computer Experience, Gender, Education and Age 55 Description and Prediction of Long-Term Learning of a Keyboarding Task 56 Touchscreen Interfaces for Alphanumeric Data Entry 57 A Comparison of Direct-Manipulation, Selection, and Data-Entry Techniques for Reordering Fields in a Table 58 The Predictability of Cursor Control Device Performance Based on a Primitive Set of User Object-Oriented Cursor Actions 59 An Application of the Semantic Differential to Icon Design 60 Evaluating User Interface Development Tools 61 Taking the "Task" Out of Task Analysis 62 Usability Analysis of Design Guideline Database in Human-Computer Interface Design 63 The Interface between Human Factors and Design 64 Graphical Interfaces to Complex Systems: Separating the Wheat from the Chaff 65 Diversity in Field-Articulation and Its Implications for Human-Computer Interface Design 66 Developing Interactive Guidelines for Software User Interface Design: A Case Study 67 Performance vs. Preference 68 Color versus Texture Coding to Improve Visual Search Performance 69 Spatial Layout of Displayed Information: Three Steps Toward Developing Quantitative Models 70 Software Interface Evaluation: Modeling of Human Error 71 The Effects of Physical Attributes of Computer Interface Design on Novice and Experienced Performance of Users with Physical Disabilities 72 A Methodology and Encoding Scheme for Evaluating the Usability of Graphical, Direct Manipulation Style Interfaces 73 Cooperative Human-Computer Decision Making: An Experiment and Some Design Implications 74 User Interface Design Guidelines for Computer Accessibility by Mentally Retarded Adults 75 The User Interface Design Process: The Good, the Bad, & We Did What We Could in Two Weeks 76 Integrating Human Factors with Software Engineering Practices 77 Quantitative Evaluation of Four Computer Keyboards: Wrist Posture and Typing Performance 78 Software Usability Testing: Do User Self-Consciousness and the Laboratory Environment Make Any Difference? 79 Evaluation of Alternative Methods of Representing Three-Dimensional Objects on Computer Displays
Book website: http://hcibib.org/perlman/hfeshci/