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Inside 3D Studio MAX 3 : modeling, materials, and rendering

Author: Ted Boardman; Jeremy Hubbell
Publisher: Indianapolis, Ind. : New Riders, ©1999.
Edition/Format:   Print book : CD for computer   Computer File : EnglishView all editions and formats
Summary:

A guide dedicated to modeling, materials, and rendering with 3D Studio MAX. It takes you inside the advanced modeling, texturing, and rendering features of 3D Studio MAX and teaches how to use these  Read more...

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Details

Document Type: Book, Computer File
All Authors / Contributors: Ted Boardman; Jeremy Hubbell
ISBN: 0735700850 9780735700857
OCLC Number: 42004122
Description: xxvi, 707 pages : illustrations (some color) ; 24 cm + 1 computer optical disc (4 3/4 in.)
Contents: Modeling --
1. Modeling Concepts --
2. Architectural Modeling --
3. Industrial & Mechanical Design Modeling --
4. Real-Time Modeling --
5. Cinematics and High Detail Modeling --
6. Character Modeling --
Materials --
7. Material Concepts --
8. Designing Naturally Occurring Materials --
9. Designing Man Made Materials --
10. Designing Fictional and Special Effects Materials --
11. Animated Materials --
12. Using MAX as a 2D Paint Tool --
Rendering Effects --
13. Cameras & Camera Effects, and Lighting --
14. Glows and Lens Flares --
15. Highlights --
16. Focal Effects --
17. Rendering Techniques --
Appendixes --
AutoCAD and 3D Studio MAX: Sharing Files --
Designing with Plug-ins.
Responsibility: Ted Boardman and Jeremy Hubbell.

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