skip to content
Interactive storytelling  : techniques for 21st century fiction Preview this item
ClosePreview this item
Checking...

Interactive storytelling : techniques for 21st century fiction

Author: Andrew S Glassner
Publisher: Natick, Mass. : A.K. Peters, ©2004.
Edition/Format:   Book : EnglishView all editions and formats
Database:WorldCat
Summary:
"The integration of new technologies with traditional storytelling drives the development of an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of both classical story and game structure. Andrew Glassner explains the surprising difficulties in bringing these two activities together."--BOOK JACKET.
Rating:

(not yet rated) 0 with reviews - Be the first.

Subjects
More like this

 

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...

Details

Document Type: Book
All Authors / Contributors: Andrew S Glassner
ISBN: 1568812213 9781568812212
OCLC Number: 53954257
Description: xiii, 511 p. : ill. ; 23 cm.
Contents: I. Introduction --
1. People, Stories, and Games --
II. Story Structure --
2. Character --
3. Plot --
4. Story Technique --
III. Game Structure --
5. Game Experience --
6. Rules and Scoring --
7. Gameplay --
IV. Merging Stories and Games --
8. Structures --
9. Branching and Hypertext --
10. Common Pitfalls --
11. First Steps --
V. Story Environments --
12. Story Environments --
13. Designing for Participation --
14. Experiments.
Responsibility: Andrew Glassner.
More information:

Abstract:

A movie writer and director known for his computer graphics, Glassner offers advice to people involved in creating and developing computer games on how to infuse their products with stories that  Read more...

Reviews

Editorial reviews

Publisher Synopsis

"First, this is a book that everybody who wants to make compelling games should read..." -Slashdot.org, October 2004

 
User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Tags

Be the first.

Similar Items

Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data


<http://www.worldcat.org/oclc/53954257>
library:oclcnum"53954257"
library:placeOfPublication
library:placeOfPublication
rdf:typeschema:Book
schema:about
schema:about
schema:about
schema:about
schema:about
schema:copyrightYear"2004"
schema:creator
schema:datePublished"2004"
schema:exampleOfWork<http://worldcat.org/entity/work/id/794046330>
schema:inLanguage"en"
schema:name"Interactive storytelling : techniques for 21st century fiction"@en
schema:numberOfPages"511"
schema:publication
schema:publisher
schema:reviews
rdf:typeschema:Review
schema:itemReviewed<http://www.worldcat.org/oclc/53954257>
schema:reviewBody""The integration of new technologies with traditional storytelling drives the development of an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of both classical story and game structure. Andrew Glassner explains the surprising difficulties in bringing these two activities together."--BOOK JACKET."
schema:workExample
wdrs:describedby

Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.