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The kids are alright : how the gamer generation is changing the workplace

Author: John C Beck; Mitchell Wade
Publisher: Boston, Mass. : Harvard Business School ; [London] : [McGraw-Hill, distributor], 2006.
Edition/Format:   Print book : EnglishView all editions and formats
Database:WorldCat
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Here, the authors present that those hours immersed in game culture have created masses of employees with unique attributes and have an ability to multitask and solve problems creatively. This book  Read more...

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Document Type: Book
All Authors / Contributors: John C Beck; Mitchell Wade
ISBN: 9781422104354 1422104354
OCLC Number: 72150494
Description: xvii, 204 pages : illustrations ; 23 cm
Contents: Introduction: Planet of the rotting minds? How video games forged the next baby boom --
Space invader: how games became so important without the rest of us noticing --
Sex, violence, and stereotypes: what we worry about in games ... and why we don't need to --
Not the real world: how the experience of gaming differs from just about everything else ... and why that makes gamers different --
Want 'tude with that? How gamers' values and skills shape their professional performance --
Play nice: after all that time alone, can gamers be great team players? --
Win or go home: how video games built ROI into this generation's DNA --
Gamers on top: what to expect from gamers as executives --
Press start to continue: what's next for gamers--and us? --
Appendix: Behavioral patterns of the game generation.
Responsibility: John Beck, Mitchell Wade.

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