skip to content
Knowledge-free and learning-based methods in intelligent game playing Preview this item
ClosePreview this item
Checking...

Knowledge-free and learning-based methods in intelligent game playing

Author: Jacek Mańdziuk
Publisher: Berlin : Springer Verlag, ©2010.
Series: Studies in computational intelligence, v. 276.
Edition/Format:   Print book : EnglishView all editions and formats
Database:WorldCat
Summary:
"The book is focused on the developments and prospective challenging problems in the area of mind game playing (i.e. playing games that require mental skills) using Computational Intelligence (CI) methods, mainly neural networks, genetic/evolutionary programming and reinforcement learning. The majority of discussed game playing ideas were selected based on their functional similarity to human game playing. These  Read more...
Rating:

(not yet rated) 0 with reviews - Be the first.

Subjects
More like this

 

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...

Details

Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Jacek Mańdziuk
ISBN: 9783642116773 3642116779 9783642116780 3642116787
OCLC Number: 502034123
Description: xviii, 254 pages : illustrations ; 24 cm.
Contents: Part I: AI tools and state-of-the-art accomplishments in mind games. Foundations of AI and CI in games ; Claude Shannon's Postulates ; Basic AI methods and tools ; State of the art. --
Part II: CI methods in mind games. Towards human-like playing ; An overview of Computational Intelligence methods ; CI in games --
selected approaches. --
Part III: An overview of challenges and open problems. Evaluation function learning ; Game representation ; Efficient TD training ; Move ranking and search-free playing ; Modeling the opponent and handling the uncertainty. --
Part IV: Grand challenges. Intuition ; Creativity and knowledge discovery ; Multi-game playing ; Summary and perspectives.
Series Title: Studies in computational intelligence, v. 276.
Responsibility: Jacek Mándziuk.
More information:

Abstract:

This book covers developments and challenges in the area of mind game playing (playing games that require mental skills) using Computational Intelligence (CI) methods, mainly neural networks,  Read more...

Reviews

User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Tags

Be the first.
Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data


Primary Entity

<http://www.worldcat.org/oclc/502034123> # Knowledge-free and learning-based methods in intelligent game playing
    a schema:CreativeWork, schema:Book ;
   library:oclcnum "502034123" ;
   library:placeOfPublication <http://id.loc.gov/vocabulary/countries/gw> ;
   library:placeOfPublication <http://experiment.worldcat.org/entity/work/data/457163213#Place/berlin> ; # Berlin
   schema:about <http://experiment.worldcat.org/entity/work/data/457163213#Topic/soft_computing> ; # Soft Computing
   schema:about <http://id.worldcat.org/fast/872114> ; # Computer games--Programming
   schema:about <http://experiment.worldcat.org/entity/work/data/457163213#Topic/maschinelles_lernen> ; # Maschinelles Lernen
   schema:about <http://id.worldcat.org/fast/871995> ; # Computational intelligence
   schema:about <http://experiment.worldcat.org/entity/work/data/457163213#Topic/kognitionswissenschaft> ; # Kognitionswissenschaft
   schema:about <http://dewey.info/class/004/> ;
   schema:about <http://experiment.worldcat.org/entity/work/data/457163213#Topic/lernendes_system> ; # Lernendes System
   schema:about <http://id.loc.gov/authorities/subjects/sh95003476> ; # Computer games--Programming
   schema:about <http://experiment.worldcat.org/entity/work/data/457163213#Topic/spielstrategie> ; # Spielstrategie
   schema:about <http://experiment.worldcat.org/entity/work/data/457163213#Topic/computerspiel> ; # Computerspiel
   schema:bookFormat bgn:PrintBook ;
   schema:copyrightYear "2010" ;
   schema:creator <http://viaf.org/viaf/48680907> ; # Jacek Mańdziuk
   schema:datePublished "2010" ;
   schema:description ""The book is focused on the developments and prospective challenging problems in the area of mind game playing (i.e. playing games that require mental skills) using Computational Intelligence (CI) methods, mainly neural networks, genetic/evolutionary programming and reinforcement learning. The majority of discussed game playing ideas were selected based on their functional similarity to human game playing. These similarities include: learning from scratch, autonomous experience-based improvement and example-based learning. The above features determine the major distinction between CI and traditional AI methods relying mostly on using effective game tree search algorithms, carefully tuned hand-crafted evaluation functions or hardware-based brute-force methods. On the other hand, it should be noted that the aim of this book is by no means to underestimate the achievements of traditional AI methods in game playing domain. On the contrary, the accomplishments of AI approaches are undisputable and speak for themselves. The goal is rather to express my belief that other alternative ways of developing mind game playing machines are possible and urgently needed."--Publisher's website."@en ;
   schema:description "Part I: AI tools and state-of-the-art accomplishments in mind games. Foundations of AI and CI in games ; Claude Shannon's Postulates ; Basic AI methods and tools ; State of the art. -- Part II: CI methods in mind games. Towards human-like playing ; An overview of Computational Intelligence methods ; CI in games -- selected approaches. -- Part III: An overview of challenges and open problems. Evaluation function learning ; Game representation ; Efficient TD training ; Move ranking and search-free playing ; Modeling the opponent and handling the uncertainty. -- Part IV: Grand challenges. Intuition ; Creativity and knowledge discovery ; Multi-game playing ; Summary and perspectives."@en ;
   schema:exampleOfWork <http://worldcat.org/entity/work/id/457163213> ;
   schema:inLanguage "en" ;
   schema:isPartOf <http://experiment.worldcat.org/entity/work/data/457163213#Series/studies_in_computational_intelligence> ; # Studies in computational intelligence ;
   schema:isPartOf <http://worldcat.org/issn/1860-949X> ; # Studies in computational intelligence,
   schema:name "Knowledge-free and learning-based methods in intelligent game playing"@en ;
   schema:productID "502034123" ;
   schema:publication <http://www.worldcat.org/title/-/oclc/502034123#PublicationEvent/berlin_springer_verlag_2010> ;
   schema:publisher <http://experiment.worldcat.org/entity/work/data/457163213#Agent/springer_verlag> ; # Springer Verlag
   schema:url <http://catdir.loc.gov/catdir/enhancements/fy1305/2009943991-t.html> ;
   schema:workExample <http://worldcat.org/isbn/9783642116780> ;
   schema:workExample <http://worldcat.org/isbn/9783642116773> ;
   umbel:isLike <http://d-nb.info/999263544> ;
   wdrs:describedby <http://www.worldcat.org/title/-/oclc/502034123> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/457163213#Agent/springer_verlag> # Springer Verlag
    a bgn:Agent ;
   schema:name "Springer Verlag" ;
    .

<http://experiment.worldcat.org/entity/work/data/457163213#Series/studies_in_computational_intelligence> # Studies in computational intelligence ;
    a bgn:PublicationSeries ;
   schema:hasPart <http://www.worldcat.org/oclc/502034123> ; # Knowledge-free and learning-based methods in intelligent game playing
   schema:name "Studies in computational intelligence ;" ;
    .

<http://experiment.worldcat.org/entity/work/data/457163213#Topic/kognitionswissenschaft> # Kognitionswissenschaft
    a schema:Intangible ;
   schema:name "Kognitionswissenschaft"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/457163213#Topic/maschinelles_lernen> # Maschinelles Lernen
    a schema:Intangible ;
   schema:name "Maschinelles Lernen"@en ;
    .

<http://id.loc.gov/authorities/subjects/sh95003476> # Computer games--Programming
    a schema:Intangible ;
   schema:name "Computer games--Programming"@en ;
    .

<http://id.worldcat.org/fast/871995> # Computational intelligence
    a schema:Intangible ;
   schema:name "Computational intelligence"@en ;
    .

<http://id.worldcat.org/fast/872114> # Computer games--Programming
    a schema:Intangible ;
   schema:name "Computer games--Programming"@en ;
    .

<http://viaf.org/viaf/48680907> # Jacek Mańdziuk
    a schema:Person ;
   schema:familyName "Mańdziuk" ;
   schema:givenName "Jacek" ;
   schema:name "Jacek Mańdziuk" ;
    .

<http://worldcat.org/isbn/9783642116773>
    a schema:ProductModel ;
   schema:isbn "3642116779" ;
   schema:isbn "9783642116773" ;
    .

<http://worldcat.org/isbn/9783642116780>
    a schema:ProductModel ;
   schema:isbn "3642116787" ;
   schema:isbn "9783642116780" ;
    .

<http://worldcat.org/issn/1860-949X> # Studies in computational intelligence,
    a bgn:PublicationSeries ;
   schema:hasPart <http://www.worldcat.org/oclc/502034123> ; # Knowledge-free and learning-based methods in intelligent game playing
   schema:issn "1860-949X" ;
   schema:name "Studies in computational intelligence," ;
    .


Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.