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Learn Corona SDK game development

Autore: Frank W Zammetti
Editore: [Calif.] : Apress ; New York : Ditributed by Springer Science+Business Media New York, 2013.
Edizione/Formato:   eBook : Document : EnglishVedi tutte le edizioni e i formati
Sommario:
Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona  Per saperne di più…
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Dettagli

Genere/formato: Electronic books
Informazioni aggiuntive sul formato: Print version:
Zammetti, Frank.
Learn Corona SDK Game Development.
Dordrecht : Springer, ©2013
Tipo materiale: Document, Risorsa internet
Tipo documento Risorsa Internet, Computer file
Tutti gli autori / Collaboratori: Frank W Zammetti
ISBN: 9781430250692 1430250690
Numero OCLC: 855858055
Descrizione: 1 online resource (xxiv, 288 pages) : illustrations
Contenuti: Get Ready ... Get Set ... Say Hello to My Little Friend: The Corona SDK --
The Pillar of Creation: Lua --
Go! Basic Application Structure --
Title, Menu, and Settings Scenes --
The Game, Part 1: Core Game Code --
The Game, Part 2: Main Loop --
The Game, Part 3: Player Control Input --
The Game, Part 4: Collision Events --
Wrapping Up --
The Postgame Show. Odds and Ends --
Testing and Publishing.
Altri titoli: Learn Corona System Developer Kit game development
Responsabilità: Frank W. Zammetti.

Sinossi:

Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music. As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces. Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer.

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