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Learn GameSalad for iOS : game development for iPhone, iPad, and HTML5

Author: David Guerineau
Publisher: Berkeley, CA : Apress ; New York : Distributed to the Book trade worldwide by Springer, ©2012.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required¡game creation tool. Learn GameSalad for iOS¡shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade  Read more...
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Guerineau, David.
Learn GameSalad for iOS.
Berkeley, CA : Apress ; New York : Distributed to the Book trade worldwide by Springer, ©2012
(DLC) 2012472184
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: David Guerineau
ISBN: 9781430243571 1430243570
OCLC Number: 805560402
Notes: Includes index.
Description: 1 online resource : illustrations (chiefly color)
Contents: Part 1. Learning the GameSalad Fundamentals --
Preparing Your Design Environment --
Your First Game from Scratch: The Pong Game --
Finishing Pong: Scoring and Game Interaction --
Break A Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause --
Making a Shoot 'Em Up Game: Carrot Invader--
Part 2. Let's Spice Up the Salad with Advanced Functions and Effects in GameSalad --
Learning Gravity, Basic Physics, and Camera Controls: An Angry Birds-like Game, Part I --
Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II --
Graphics and Sound Effects: Labyrinth--
Part 3. Prepping for the App Store: Polishing, Publishing, and Promoting Your Game --
Bonuses, Game Center, and iAd: Break a Wall --
Device Internal Clock and Cyclic Movement: Non-Game Apps --
Submitting Your Game to the App Store --
Introduction to Game Promotion.
Responsibility: David Guerineau.

Abstract:

With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. This book also takes you beyond game development into  Read more...

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