skip to content
Level up! : the guide to great video game design Preview this item
ClosePreview this item
Checking...

Level up! : the guide to great video game design

Author: Scott Rogers
Publisher: Chichester : Wiley, 2010.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Database:WorldCat
Summary:
Design and build cutting-edge video games with help from video game expert Scott Rogers!. If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that  Read more...
Rating:

(not yet rated) 0 with reviews - Be the first.

Subjects
More like this

 

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...

Details

Genre/Form: Electronic books
Additional Physical Format: Print version:
Rogers, Scott.
Level up!
Chichester : Wiley, 2010
(OCoLC)475441192
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Scott Rogers
ISBN: 9780470688809 0470688807 9780470970928 0470970928 1282848984 9781282848986
OCLC Number: 671655157
Description: 1 online resource (xx, 492 pages) : illustrations
Contents: Level Up!; Contents; Foreword by Danny Bilson; About the Author; Press Start!; Acknowledgments: Everything I Learned about Writing a Book; Level 1 Welcome, N00bs!; LeveI 2 Ideas; Level 3 Writing the Story; Level 4 You Can Design a Game, But Can You Do the Paperwork?; Level 5 The Three Cs, Part 1 --
Character; Level 6 The Three Cs, Part 2 --
Camera; Level 7 The Three Cs, Part 3 --
Controls; Level 8 Sign Language --
HUD and Icon Design; LeveI 9 Everything I Learned About Level Design, I Learned from Level 9; Level 10 The Elements of Combat; LeveI 11 They All Want You Dead.
Responsibility: Scott Rogers.

Abstract:

Design and build cutting-edge video games with help from video game expert Scott Rogers!. If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games.: Features an approachable writing style that considers game designers from all levels of expertise and exper.

Reviews

User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Tags

Be the first.
Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data


Primary Entity

<http://www.worldcat.org/oclc/671655157> # Level up! : the guide to great video game design
    a schema:MediaObject, schema:Book, schema:CreativeWork ;
    library:oclcnum "671655157" ;
    library:placeOfPublication <http://id.loc.gov/vocabulary/countries/enk> ;
    library:placeOfPublication <http://experiment.worldcat.org/entity/work/data/803321233#Place/chichester> ; # Chichester
    rdfs:comment "Warning: This malformed URI has been treated as a string - 'http://www.contentreserve.com/TitleInfo.asp?ID={8A944435-E3B7-470E-9168-A1374AD11B95}&Format=610'" ;
    rdfs:comment "Warning: This malformed URI has been treated as a string - 'http://www.contentreserve.com/TitleInfo.asp?ID={8A944435-E3B7-470E-9168-A1374AD11B95}&Format=420'" ;
    rdfs:comment "Warning: This malformed URI has been treated as a string - 'http://images.contentreserve.com/ImageType-100/0128-1/{8A944435-E3B7-470E-9168-A1374AD11B95}Img100.jpg'" ;
    rdfs:comment "Warning: This malformed URI has been treated as a string - 'http://www.contentreserve.com/TitleInfo.asp?ID={8A944435-E3B7-470E-9168-A1374AD11B95}&Format=410'" ;
    rdfs:comment "Warning: This malformed URI has been treated as a string - 'http://www.contentreserve.com/TitleInfo.asp?ID={8A944435-E3B7-470E-9168-A1374AD11B95}&Format=50'" ;
    schema:about <http://experiment.worldcat.org/entity/work/data/803321233#Topic/computer_games_programming> ; # Computer games--Programming
    schema:about <http://experiment.worldcat.org/entity/work/data/803321233#Topic/spelprogrammering> ; # Spelprogrammering
    schema:about <http://dewey.info/class/794.81/e22/> ;
    schema:about <http://id.worldcat.org/fast/1166425> ; # Video games--Design
    schema:about <http://id.worldcat.org/fast/872114> ; # Computer games--Programming
    schema:about <http://experiment.worldcat.org/entity/work/data/803321233#Topic/video_games_design> ; # Video games--Design
    schema:about <http://experiment.worldcat.org/entity/work/data/803321233#Topic/games_video_&_electronic> ; # GAMES--Video & Electronic
    schema:about <http://experiment.worldcat.org/entity/work/data/803321233#Topic/computer_games_design> ; # Computer games--Design
    schema:about <http://experiment.worldcat.org/entity/work/data/803321233#Topic/tv_spel_design> ; # TV-spel--design
    schema:about <http://experiment.worldcat.org/entity/work/data/803321233#Topic/sport_&_recreation> ; # Sport & Recreation
    schema:about <http://experiment.worldcat.org/entity/work/data/803321233#Topic/datorspel_design> ; # Datorspel--design
    schema:about <http://id.worldcat.org/fast/872112> ; # Computer games--Design
    schema:about <http://id.loc.gov/authorities/subjects/sh95003476> ; # Computer games--Programming
    schema:about <http://id.loc.gov/authorities/subjects/sh2008101479> ; # Computer games--Design
    schema:about <http://id.loc.gov/authorities/subjects/sh2006004108> ; # Video games--Design
    schema:bookFormat schema:EBook ;
    schema:creator <http://experiment.worldcat.org/entity/work/data/803321233#Person/rogers_scott> ; # Scott Rogers
    schema:datePublished "2010" ;
    schema:description "Design and build cutting-edge video games with help from video game expert Scott Rogers!. If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games.: Features an approachable writing style that considers game designers from all levels of expertise and exper."@en ;
    schema:description "Level Up!; Contents; Foreword by Danny Bilson; About the Author; Press Start!; Acknowledgments: Everything I Learned about Writing a Book; Level 1 Welcome, N00bs!; LeveI 2 Ideas; Level 3 Writing the Story; Level 4 You Can Design a Game, But Can You Do the Paperwork?; Level 5 The Three Cs, Part 1 -- Character; Level 6 The Three Cs, Part 2 -- Camera; Level 7 The Three Cs, Part 3 -- Controls; Level 8 Sign Language -- HUD and Icon Design; LeveI 9 Everything I Learned About Level Design, I Learned from Level 9; Level 10 The Elements of Combat; LeveI 11 They All Want You Dead."@en ;
    schema:exampleOfWork <http://worldcat.org/entity/work/id/803321233> ;
    schema:genre "Electronic books"@en ;
    schema:inLanguage "en" ;
    schema:isSimilarTo <http://www.worldcat.org/oclc/475441192> ;
    schema:name "Level up! : the guide to great video game design"@en ;
    schema:productID "671655157" ;
    schema:publication <http://www.worldcat.org/title/-/oclc/671655157#PublicationEvent/chichester_wiley_2010> ;
    schema:publisher <http://experiment.worldcat.org/entity/work/data/803321233#Agent/wiley> ; # Wiley
    schema:url "http://images.contentreserve.com/ImageType-100/0128-1/{8A944435-E3B7-470E-9168-A1374AD11B95}Img100.jpg" ;
    schema:url <http://proquest.safaribooksonline.com/?fpi=9780470688670> ;
    schema:url <http://www.myilibrary.com?id=284898&ref=toc> ;
    schema:url <http://proquest.tech.safaribooksonline.de/9780470688670> ;
    schema:url <http://site.ebrary.com/id/10469788> ;
    schema:url <http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652> ;
    schema:url <http://proquest.safaribooksonline.com/640> ;
    schema:url <http://www.myilibrary.com?id=284898> ;
    schema:url "http://www.contentreserve.com/TitleInfo.asp?ID={8A944435-E3B7-470E-9168-A1374AD11B95}&Format=410" ;
    schema:url "http://www.contentreserve.com/TitleInfo.asp?ID={8A944435-E3B7-470E-9168-A1374AD11B95}&Format=420" ;
    schema:url "http://www.contentreserve.com/TitleInfo.asp?ID={8A944435-E3B7-470E-9168-A1374AD11B95}&Format=50" ;
    schema:url <http://www.books24x7.com/marc.asp?bookid=40944> ;
    schema:url <http://proquest.safaribooksonline.com/9780470688670> ;
    schema:url <https://samples.overdrive.com/?crid=8A944435-E3B7-470E-9168-A1374AD11B95&.epub-sample.overdrive.com> ;
    schema:url <http://public.eblib.com/choice/publicfullrecord.aspx?p=624788> ;
    schema:url "http://www.contentreserve.com/TitleInfo.asp?ID={8A944435-E3B7-470E-9168-A1374AD11B95}&Format=610" ;
    schema:url <http://excerpts.cdn.overdrive.com/FormatType-410/0128-1/8A9/444/35/LevelUpTheGuidetoGreatVideoGameDesign9780470970928.epub> ;
    schema:workExample <http://worldcat.org/isbn/9780470688809> ;
    schema:workExample <http://worldcat.org/isbn/9780470970928> ;
    schema:workExample <http://worldcat.org/isbn/9781282848986> ;
    wdrs:describedby <http://www.worldcat.org/title/-/oclc/671655157> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/803321233#Person/rogers_scott> # Scott Rogers
    a schema:Person ;
    schema:familyName "Rogers" ;
    schema:givenName "Scott" ;
    schema:name "Scott Rogers" ;
    .

<http://experiment.worldcat.org/entity/work/data/803321233#Topic/computer_games_design> # Computer games--Design
    a schema:Intangible ;
    schema:name "Computer games--Design"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/803321233#Topic/computer_games_programming> # Computer games--Programming
    a schema:Intangible ;
    schema:name "Computer games--Programming"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/803321233#Topic/datorspel_design> # Datorspel--design
    a schema:Intangible ;
    schema:name "Datorspel--design"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/803321233#Topic/games_video_&_electronic> # GAMES--Video & Electronic
    a schema:Intangible ;
    schema:name "GAMES--Video & Electronic"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/803321233#Topic/spelprogrammering> # Spelprogrammering
    a schema:Intangible ;
    schema:name "Spelprogrammering"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/803321233#Topic/sport_&_recreation> # Sport & Recreation
    a schema:Intangible ;
    schema:name "Sport & Recreation"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/803321233#Topic/video_games_design> # Video games--Design
    a schema:Intangible ;
    schema:name "Video games--Design"@en ;
    .

<http://id.loc.gov/authorities/subjects/sh2006004108> # Video games--Design
    a schema:Intangible ;
    schema:name "Video games--Design"@en ;
    .

<http://id.loc.gov/authorities/subjects/sh2008101479> # Computer games--Design
    a schema:Intangible ;
    schema:name "Computer games--Design"@en ;
    .

<http://id.loc.gov/authorities/subjects/sh95003476> # Computer games--Programming
    a schema:Intangible ;
    schema:name "Computer games--Programming"@en ;
    .

<http://id.worldcat.org/fast/1166425> # Video games--Design
    a schema:Intangible ;
    schema:name "Video games--Design"@en ;
    .

<http://id.worldcat.org/fast/872112> # Computer games--Design
    a schema:Intangible ;
    schema:name "Computer games--Design"@en ;
    .

<http://id.worldcat.org/fast/872114> # Computer games--Programming
    a schema:Intangible ;
    schema:name "Computer games--Programming"@en ;
    .

<http://worldcat.org/isbn/9780470688809>
    a schema:ProductModel ;
    schema:isbn "0470688807" ;
    schema:isbn "9780470688809" ;
    .

<http://worldcat.org/isbn/9780470970928>
    a schema:ProductModel ;
    schema:isbn "0470970928" ;
    schema:isbn "9780470970928" ;
    .

<http://worldcat.org/isbn/9781282848986>
    a schema:ProductModel ;
    schema:isbn "1282848984" ;
    schema:isbn "9781282848986" ;
    .

<http://www.worldcat.org/oclc/475441192>
    a schema:CreativeWork ;
    rdfs:label "Level up!" ;
    schema:description "Print version:" ;
    schema:isSimilarTo <http://www.worldcat.org/oclc/671655157> ; # Level up! : the guide to great video game design
    .


Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.