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Masters of Doom : how two guys created an empire and transformed pop culture

Author: David Kushner
Publisher: New York : Random House, ©2003.
Edition/Format:   eBook : Document : Biography : English : 1st edView all editions and formats
Summary:
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history-Doom and  Read more...
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Details

Genre/Form: Electronic books
Biography
History
Additional Physical Format: Print version:
Kushner, David, 1968-
Masters of Doom.
New York : Random House, ©2003
(DLC) 2002026598
(OCoLC)50129329
Named Person: John Romero; John Carmack; John Carmack; John Romero
Material Type: Biography, Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: David Kushner
ISBN: 9781588362896 1588362892 1299103405 9781299103405 1588363465 9781588363466
OCLC Number: 300763016
Reproduction Notes: Electronic reproduction. [S.l.] : HathiTrust Digital Library, 2010. MiAaHDL
Description: 1 online resource (xi, 335 pages)
Details: Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
Contents: Introduction: the two Johns --
Rock star --
Rocket scientist --
Dangerous Dave in copyright infringement --
Pizza money --
More fun than real life --
Green and pissed --
Spear of destiny --
Summon the demons --
Coolest game --
Doom generation --
Quakes --
Judgment day --
Deathmatch --
Silicon Alamo --
Straight out of Doom --
Persistent worlds.
Responsibility: David Kushner.
More information:

Abstract:

Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history-Doom and Quake-until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry's greatest story, written by one of the medium's leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry - a powerful and compassionate account of what it's like to be young, driven, and wildly creative.

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