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Mathematics and physics for programmers

Author: Danny Kodicek
Publisher: Hingham, Mass. : Charles River Media, ©2005.
Edition/Format:   eBook : Document : English : 1st edView all editions and formats
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Kodicek, Danny.
Mathematics and physics for programmers.
Hingham, Mass. : Charles River Media, ©2005
(DLC) 2005004018
(OCoLC)57354128
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Danny Kodicek
ISBN: 9781584506447 158450644X
OCLC Number: 288132417
Description: 1 online resource (xxxii, 608 pages) : illustrations
Contents: Numbers --
Arithmetic --
Algebra --
Trigonometry and Pythagoras --
Vectors --
Calculus --
Acceleration, mass, and energy --
Detecting collisions between simple shapes --
Resolving collisions --
Detecting collisions between complex shapes --
A simple pool game --
Force and Newton's laws --
Angular motion --
Friction --
Strings, pulley, and conveyor belts --
Oscillations --
3D geometry --
Transforms --
Collision detection in three dimensions --
Lighting and textures --
Modeling techniques --
Speeding things up --
Tile-based games --
Mazes --
Game theory and AI --
Search techniques.
Responsibility: Danny Kodicek.

Abstract:

This book provides a simple but thorough grounding in the mathematics and physics topics that programmers need to know to write programs, using a non-language approach.  Read more...

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