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Microsoft XNA Game Studio 3.0 : learn programming now!

Author: Rob S Miles
Publisher: Redmond, Wash. : Microsoft Press, ©2009.
Series: Learn programming now!; Learn programming now!
Edition/Format:   Print book : EnglishView all editions and formats
Summary:
Provides information on creating games for the Xbox 360, Zune, and a PC, covering such topics as writing code, adding 3D effects, processing input from gamepads and keyboards, and manipulating colors and graphics.
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Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Rob S Miles
ISBN: 9780735626584 0735626588
OCLC Number: 422650987
Notes: "Updated for Version 3.0 and Microsoft Visual C♯ 2008"--Cover.
Includes index.
Description: xix, 378 pages : illustrations ; 23 cm.
Contents: Part I. Getting started: Computers, C♯, XNA, and you --
Programs, data, and pretty colors --
Getting player input --
Part II. Images, sound, and text: Displaying images --
Writing text --
Creating a multi-player game --
Playing sounds --
Creating a timer --
Reading text input --
Part III. Writing proper games: Using C♯ to solve problems --
A game as a C♯ program --
Games, objects, and state --
Making a complete game --
Classes, objects, and games --
Creating game components --
Creating multi-player networked games.
Series Title: Learn programming now!; Learn programming now!
Responsibility: Rob Miles.
More information:

Abstract:

Provides information on creating games for the Xbox 360, Zune, and a PC, covering such topics as writing code, adding 3D effects, processing input from gamepads and keyboards, and manipulating colors and graphics.

"Your hands-on introduction to computer programming with Microsoft Visual C♯ 2005 and XNA Game Studio 3.0, the Xbox 360 development tool. Get entertaining, easy-to-follow instructions for customizing Xbox 360 games--and creating games of your own"--Resource description page.

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