详细书目
| 材料类型: | 互联网资源 |
|---|---|
| 文件类型: | 书, 互联网资源 |
| 所有的著者/提供者: |
Carlos Morales; David Nelson |
| ISBN: | 1584505125 9781584505129 |
| OCLC号码: | 77574048 |
| 注意: | Includes index. |
| 描述: | xv, 480 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4 in.) |
| 详述: | System requirements: Windows XP; Pentium IV 1.5 GHz; CD-ROM drive/hard drive; 256 MB RAM; 300 MB free disk space. |
| 内容: | Mobile game development process -- Introduction to mobile application development -- Creating MIDlets from the ground up -- 2D graphics with MIDP 2.0 -- Mobile 3D graphics (M3G) API -- Mobile 3D graphics (M3G) Part II -- Transformations -- Space busters 3D -- The first person shooter : Savage -- Networking -- Art creation for mobile 3D games -- Multiplayer hover racing game -- Going to market. |
| 丛书名: | Game development series (Charles River Media (Firm)) |
| 责任: | Carlos Morales, David Nelson. |
| 更多信息: |
标签
添加标签 目的是为 "Mobile 3D game development : from start to market".
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相似资料
相关主题:(14)
- Computer games -- Design.
- Computer games -- Programming.
- Computer games -- Authorship.
- Pocket computers -- Programming.
- Mobile computing.
- Three-dimensional imaging.
- Jeux d'ordinateur.
- Informatique mobile.
- Imagerie tridimensionnelle.
- Dreidimensionale Computergraphik.
- Mobile Computing.
- Java 2 Micro Edition.
- Java 3D.
- Computerspiel.
