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Mobile technologies and augmented reality in open education

Author: Gulsun Kurubacak; Hakan Altinpulluk; IGI Global,
Publisher: Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, PA 17033, USA) : IGI Global, [2017]
Edition/Format:   eBook : Document : EnglishView all editions and formats
Database:WorldCat
Summary:
"[This book] is a pivotal reference source for the latest academic research on the integration of interactive technology and mobile applications in online and distance learning environments. Highlighting scholarly perspectives across numerous topics such as wearable technology, instructional design, and flipped learning, this book is ideal for educators, professionals, practitioners, academics, and graduate students  Read more...
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Details

Genre/Form: Electronic books
Additional Physical Format: Print version:
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Gulsun Kurubacak; Hakan Altinpulluk; IGI Global,
ISBN: 1522521119 9781522521112
OCLC Number: 974017687
Description: 1 online resource (PDFs (366 pages) :) illustrations.
Contents: Are wearables good or bad for society?: an exploration of societal benefits, risks, and consequences of augmented reality smart glasses / Daniel W. E. Hein [and 3 others] --
Educational augmented reality (AR) applications and development process / Muzaffer Özdemir --
Augmented reality: opportunity for developing spatial visualization and learning calculus / Patricia Salinas --
The impact of augmented reality and virtual reality study material in the future of learning: a teamwork experience / Giuliana Guazzaroni --
Use of augmented reality in mobile devices for educational purposes / Bülent Gürsel Emiroglu, Adile Askım Kurt --
Existing standards and programs for use in mobile augmented reality / Gülay Ekren, Nilgun Ozdamar Keskın --
In search for a "good fit" between augmented reality and mobile learning ecosystem / Miraç Banu Gundogan --
An augmented-reality-based intelligent mobile application for open computer education / Utku Köse --
Learning in a virtual environment: implementation and evaluation of a VR math-game / Christof Sternig, Michael Spitzer, Martin Ebner --
Mobile augmented reality applications in education / Irfan Sural --
Design principles for an intelligent-augmented-reality-based M-learning application to improve engineering students' English language skills / Derya Bozdogan, Buket Kasap, Utku Kose Integration of augmented reality and virtual reality in building information modeling: the next frontier in civil engineering education / Sai Rohit Chenchu Boga, Bhargav Kansagara, Ramesh Kannan --
Augmented reality implementations, requirements, and limitations in the flipped-learning approach / Nilgun Tosun --
Augmented reality in K-12 education / Lisabeth J. Leighton, Helen Crompton --
The importance of mobile augmented reality in online nursing education / Belgin Boz Yuksekdag --
Design, development, and marketing process of video games / Devkan Kaleci, Tansel Tepe.
Responsibility: Gulsun Kurubacak and Hakan Altinpulluk [editors].

Abstract:

"This book explores how online learning systems should be used in the designing of an "interactive augmented reality" that can be viewed on mobile devices. This book shares scenarios on corresponding  Read more...

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