详细书目
| 附加的形体格式: | Online version: Myers, David, 1953- Nature of computer games. New York : P. Lang, c2003 (OCoLC)607419303 |
|---|---|
| 文件类型: | 书 |
| 所有的著者/提供者: |
David Myers |
| ISBN: | 0820467006 9780820467009 |
| OCLC号码: | 51172075 |
| 描述: | xiii, 200 p. ; 23 cm. |
| 内容: | Computer game genres -- Play as semiosis -- Interactivity -- Interactive play. |
| 丛书名: | Digital formations, v. 16. |
| 责任: | David Myers. |
摘要:
"What is the nature of computer games, and what happens when we play them? This book describes human play as a semiotic process and computer game play as a fundamental act of human cognition, or "semiosis.".
Offering one of the first fully articulated theories of computer games based on game play rather than game texts, The Nature of Computer Games mounts a serious challenge to literary critics, cultural theorists, and others who might assume computer game play is best understood with reference to preexisting social contexts.
David Myers argues that computer game play displays a fundamentally intractable, self-reflexive structure - analogous to certain structures of thought - integral to language, consciousness, and our sense of self."--BOOK JACKET.
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- Computer games -- Social aspects.
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- Semiotics.
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- Computerspelen.
- Sociale aspecten.
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- Kognitiver Prozess.
- Computerspiel.
- Semiotik.
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由 jay20227 已更新 2009-04-12
