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The orange box.

Auteur : Valve (Firm)
Éditeur : Bellevue, Wash. : Valve, [2007] ©2007
Collection : XBox 360 platinum hits.
Édition/format :   Jeu : CD for computer : English : Xbox 360Voir toutes les éditions et tous les formats
Base de données :WorldCat
Résumé :
"The most complete Half-Life 2 collection to date"--Container.
Évaluation :

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Détails

Genre/forme : Video games
Type d’ouvrage : Computer game
Format : Computer File
Tous les auteurs / collaborateurs : Valve (Firm)
Numéro OCLC : 175316531
Notes : 1 player; system link 2-16; online multiplayer 2-16.
Title from disc label.
Xbox Live features beyond Friends and Achievements include leaderboards, spectator mode, and voice.
Game summaries condensed from amazon.com.
Public cible : ESRB content rating: T-M products range from teen to mature (blood & gore, intense violence, language).
Description : 1 computer disc : sound, color ; 4 3/4 in. + 1 booklet (31 pages : color illustrations ; 19 cm).
Détails : System requirements: Xbox 360 entertainment system with NTSC designation; 10 MB to save game; HDTV 720p/1080i/1080p; separate cables may be required for HDTV and Dolby Digital; Xbox Live requires paid subscription; some Xbox Live features and downloads require additional hardware and/or fees.
Contenu : Half-life 2 --
Half-life 2, episode 1 --
Half-life 2, episode 2 --
Portal --
Team fortress 2.
Titre de collection : XBox 360 platinum hits.
Autres titres : Orange box : five games, one box
Half-life 2.
Half-life 2.
Half-life 2.
Portal.
Team fortress 2.

Résumé :

"The most complete Half-Life 2 collection to date"--Container.

Team fortress 2: Built around multiplayer battles of two teams, Reliable Excavation Demolition (RED) and Builders League United (BLU), representing competing construction teams, players choose between two game modes: capture the flag (CTF) and a control point mode. In CTF the objective is to obtain a briefcase of intelligence from the enemy team's base and return it to their own base while preventing the opposing team from doing the same. In the control point mode the objective is similar, only related to holding particular territories. To be successful in either the most important thing is to understand and use each character class in the best way possible.

Portal: Set in the mysterious Aperture Science Laboratories, the game is designed to change the way players approach, manipulate and surmise the possibilities in a given environment. Players must solve physical puzzles and challenges by opening portals to maneuvering objects, and themselves, through space.

Half-Life 2, episode 2: You must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

Half-Life 2 (formerly Aftermath): The new adventures of Gordon Freeman and his able sidekick Alyx. At the end of Half-Life 2, you did critical damage to the Citadel. The whole place is going to go up, taking out City 17 and what's in its immediate radius. In this expansion, Gordon and Alyx are leading the flight from the city -- and getting up close and personal with some of the creatures and sights from the Half-Life 2.

Half-Life 2: Players return to the world of Gordon Freeman, as he returns to the Black Mesa research facility. The aliens are pouring into our world, and Freeman becomes part of a resistance group to stop them. New weapons, new enemies and new characters are waiting -- along with major enhancements in animation, artificial intelligence and graphics.

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Données liées


Primary Entity

<http://www.worldcat.org/oclc/175316531> # The orange box.
    a schema:CreativeWork, bgn:Game, bgn:CD ;
   library:oclcnum "175316531" ;
   library:placeOfPublication <http://id.loc.gov/vocabulary/countries/wau> ;
   rdfs:comment "Unknown 'gen' value: cgm" ;
   rdfs:seeAlso <http://experiment.worldcat.org/entity/work/data/115253128#CreativeWork/half_life_2> ; # Half-life 2.
   rdfs:seeAlso <http://experiment.worldcat.org/entity/work/data/115253128#CreativeWork/portal> ; # Portal.
   rdfs:seeAlso <http://experiment.worldcat.org/entity/work/data/115253128#CreativeWork/team_fortress_2> ; # Team fortress 2.
   schema:about <http://dewey.info/class/793.932/e22/> ;
   schema:about <http://id.worldcat.org/fast/872008> ; # Computer adventure games
   schema:about <http://id.worldcat.org/fast/1166421> ; # Video games
   schema:alternateName "Orange box : five games, one box" ;
   schema:bookEdition "Xbox 360." ;
   schema:contentRating "ESRB content rating: T-M products range from teen to mature (blood & gore, intense violence, language)." ;
   schema:contributor <http://viaf.org/viaf/152908199> ; # Valve (Firm)
   schema:copyrightYear "2007" ;
   schema:datePublished "2007" ;
   schema:description ""The most complete Half-Life 2 collection to date"--Container."@en ;
   schema:description "Portal: Set in the mysterious Aperture Science Laboratories, the game is designed to change the way players approach, manipulate and surmise the possibilities in a given environment. Players must solve physical puzzles and challenges by opening portals to maneuvering objects, and themselves, through space."@en ;
   schema:description "Team fortress 2: Built around multiplayer battles of two teams, Reliable Excavation Demolition (RED) and Builders League United (BLU), representing competing construction teams, players choose between two game modes: capture the flag (CTF) and a control point mode. In CTF the objective is to obtain a briefcase of intelligence from the enemy team's base and return it to their own base while preventing the opposing team from doing the same. In the control point mode the objective is similar, only related to holding particular territories. To be successful in either the most important thing is to understand and use each character class in the best way possible."@en ;
   schema:description "Half-Life 2 (formerly Aftermath): The new adventures of Gordon Freeman and his able sidekick Alyx. At the end of Half-Life 2, you did critical damage to the Citadel. The whole place is going to go up, taking out City 17 and what's in its immediate radius. In this expansion, Gordon and Alyx are leading the flight from the city -- and getting up close and personal with some of the creatures and sights from the Half-Life 2."@en ;
   schema:description "Half-Life 2, episode 2: You must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists."@en ;
   schema:description "Half-Life 2: Players return to the world of Gordon Freeman, as he returns to the Black Mesa research facility. The aliens are pouring into our world, and Freeman becomes part of a resistance group to stop them. New weapons, new enemies and new characters are waiting -- along with major enhancements in animation, artificial intelligence and graphics."@en ;
   schema:exampleOfWork <http://worldcat.org/entity/work/id/115253128> ;
   schema:genre "Video games"@en ;
   schema:inLanguage "en" ;
   schema:isPartOf <http://experiment.worldcat.org/entity/work/data/115253128#Series/xbox_360_platinum_hits> ; # XBox 360 platinum hits.
   schema:name "The orange box."@en ;
   schema:productID "175316531" ;
   wdrs:describedby <http://www.worldcat.org/title/-/oclc/175316531> ;
    .


Related Entities

<http://id.worldcat.org/fast/1166421> # Video games
    a schema:Intangible ;
   schema:name "Video games"@en ;
    .

<http://id.worldcat.org/fast/872008> # Computer adventure games
    a schema:Intangible ;
   schema:name "Computer adventure games"@en ;
    .

<http://viaf.org/viaf/152908199> # Valve (Firm)
    a schema:Organization ;
   schema:name "Valve (Firm)" ;
    .


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