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Pixel art for game developers

Author: Daniel Silber
Publisher: Boca Raton : CRC Press, [2016]
Edition/Format:   Print book : EnglishView all editions and formats
Summary:
"Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. ... The book provides an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game development."--Back cover.
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Document Type: Book
All Authors / Contributors: Daniel Silber
ISBN: 9781482252309 1482252309
OCLC Number: 907196277
Notes: "An AK Peters Book"--Cover.
"Version date: 20150618"--Title page verso.
Description: xviii, 238 pages : color illustrations ; 24 cm
Contents: Why pixel art? --
Pixel art : the technology of yesterday...today! --
Who am I and why do I know so much about pixel art? --
Software : set up your working environment --
Making pixel art : doing lines --
Coloring inside the lines --
Drawing secrets revealed : it's all smoke and mirrors --
Animating pixels : the shock and horror of being flashed by a pixel --
Tiled backgrounds --
You're doing it wrong : things to avoid --
Interviews with game developers --
Resources --
Afterword : Some thoughts on why I wrote this book.
Responsibility: by Daniel Silber.

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"Pixel Art and Pixel Art games are very popular and the technique is a great way for independent creators to create very good-looking games with limited resources. It's frankly shocking that there Read more...

 
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