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Play between worlds : exploring online game culture

著者: T L Taylor
出版: Cambridge, Mass. : MIT Press, ©2006.
エディション/フォーマット:   book_printbook : Englishすべてのエディションとフォーマットを見る
データベース:WorldCat
概要:
"In Play Between Worlds, T.L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps - as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of  続きを読む
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その他のフォーマット: Online version:
Taylor, T.L.
Play between worlds.
Cambridge, Mass. : MIT Press, ©2006
(OCoLC)607747115
Online version:
Taylor, T.L.
Play between worlds.
Cambridge, Mass. : MIT Press, ©2006
(OCoLC)609322057
資料の種類: インターネット資料
ドキュメントの種類: 図書, インターネットリソース
すべての著者/寄与者: T L Taylor
ISBN: 0262201631 9780262201636
OCLC No.: 62341652
物理形態: 197 pages : illustrations ; 24 cm
コンテンツ: 1. Finding new worlds --
2. Gaming lifeworlds : social play in persistent environments --
3. Beyond fun : instrumental play and power games --
4. Where the women are --
5. Whose game is this anyway? --
6. The future of persistent worlds and critical game studies.
責任者: T.L. Taylor.

概要:

A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and  続きを読む

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出版社によるあらすじ

A fascinating peek into the formal and social architecture that undergirds and shapes the cultural phenomena that is EverQuest. -- Jane C. Park New Media and Society

 
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