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Play between worlds : exploring online game culture

著者: T L Taylor
出版商: Cambridge, Mass. : MIT Press, ©2006.
版本/格式:   图书 : 英语查看所有的版本和格式
数据库:WorldCat
提要:
"In Play Between Worlds, T.L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps - as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of  再读一些...
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附加的形体格式: Online version:
Taylor, T.L.
Play between worlds.
Cambridge, Mass. : MIT Press, c2006
(OCoLC)607747115
Online version:
Taylor, T.L.
Play between worlds.
Cambridge, Mass. : MIT Press, c2006
(OCoLC)609322057
材料类型: 互联网资源
文件类型: 书, 互联网资源
所有的著者/提供者: T L Taylor
ISBN: 0262201631 9780262201636
OCLC号码: 62341652
描述: 197 p. : ill. ; 24 cm.
内容: 1. Finding new worlds --
2. Gaming lifeworlds : social play in persistent environments --
3. Beyond fun : instrumental play and power games --
4. Where the women are --
5. Whose game is this anyway? --
6. The future of persistent worlds and critical game studies.
责任: T.L. Taylor.

摘要:

A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and  再读一些...

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"A fascinating peek into the formal and social architecture that undergirds and shapes the cultural phenomena that is EverQuest." Jane C. Park New Media and Society

 
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