skip to content
The player's power to change the game : ludic mutation Preview this item
ClosePreview this item
Checking...

The player's power to change the game : ludic mutation

Author: Anne-Marie Schleiner
Publisher: Amsterdam : Amsterdam University Press, [2017.] ©2017
Series: MediaMatters.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:

In this book, Anne-Marie Schleiner explores a concept she calls 'ludic mutation', a transformative process in which players seize back some of the power otherwise lost to the game itself.

Rating:

(not yet rated) 0 with reviews - Be the first.

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...

Details

Additional Physical Format: Player's power to change the game
(NL-LeOCL)416469493
Document Type: Book
All Authors / Contributors: Anne-Marie Schleiner
ISBN: 9789089647726 9089647724 9789048525645 9048525640
OCLC Number: 978354257
Notes: ISSN van de serie: ISSN 2405-9536.
Description: 160 pagina's : illustraties ; 24 cm.
Contents: Introduction: The Player's Power to Change the Game [-]1. The Game vs. the Player [-]2. Chapters[-][-]Chapter 1. Lightness of Digital Doll Play [-]1. The KiSS Doll [-]2. From Dolls to Avatars[-]3. The Collaborative Unfolding Game[-]4. Ludic Mutation vs. Ludic Stasis in M.M.O.R.P.G.s[-]5. A Virtual Space of Appearance [-]6. Gender, Identity Play, and the Active Disclosure of the Who [-]7. Disembodied Sensual Pleasure [-]8. Beyond the Dollhouse[-] [-]Chapter 2. Modding: Cross-Over Mutation and Unwelcome Gifts [-]1. A Brief History of First Person Shooter Modding [-]2. Sandbox World-building, Interface Mods, and Expert Cheats [-]3. Artistic Noise in the System [-]4. Cross-Over Mutation of Play Material [-]5. Thieving Parasites [-]6. A Common Sphere of Gifted Games [-]7. Rejected Gifts [-][-]Chapter 3. Activist Game Rhetoric: Clockwork Worlds, Broken Toys, and Harrowing Missions [-]1. The Toy World System[-]2. Overseers of Toy World Operations[-]3. The Ordinariness of Interactive Toy World Equipment[-]4. Player vs. Game[-]5. Harrowing Missions of Refugees[-]6. Broken Toys and the No Play Imperative[-][-]Chapter 4. City as Military Playground: Contested Urban Terrain [-]1. Military Playgrounds [-]2. Military Theories of Urban Occupation[-]3. From Deadly Play to Administrators of Life [-]4. The Artist's Intervention as Situationist Game [-]5. Hacking the City [-]6. Contesting the Terrain[-]7. Funny Resistance [-]8. Points of D tournement[-][-]Chapter 5. Toys of Biopolis[-]1. Biopolitics, Apparatus, Gadget [-]2. The Biocontrol Society[-]3. Augmented Urban Reality and Paidiaic Toys [-]4. A Children's Biopolis[-][-]Chapter 6. A Tactical Sketchbook for Ludic Mutation[-]1. Tactic #1: Elude[-]2. Tactic #2: Mutate from Within[-]3. Tactic #3: The Broken Toy Tactic [-]4. Tactic #4: Artistic Hacktivism[-]5. Tactic #5: Reprogrammable Toy Gadgetry[-][-]Bibliography[-]Index
Series Title: MediaMatters.
Responsibility: Anne-Marie Schleiner.

Reviews

User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Tags

Be the first.
Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data


Primary Entity

<http://www.worldcat.org/oclc/978354257> # The player's power to change the game : ludic mutation
    a schema:Book, schema:CreativeWork ;
    library:oclcnum "978354257" ;
    library:placeOfPublication <http://id.loc.gov/vocabulary/countries/ne> ;
    schema:author <http://experiment.worldcat.org/entity/work/data/4138177153#Person/schleiner_anne_marie_1970> ; # Anne-Marie Schleiner
    schema:bookFormat bgn:PrintBook ;
    schema:datePublished "2017" ;
    schema:exampleOfWork <http://worldcat.org/entity/work/id/4138177153> ;
    schema:inLanguage "en" ;
    schema:isPartOf <http://worldcat.org/issn/2405-9536> ; # MediaMatters.
    schema:isPartOf <http://experiment.worldcat.org/entity/work/data/4138177153#Series/mediamatters> ; # MediaMatters
    schema:isSimilarTo <http://worldcat.org/entity/work/data/4138177153#CreativeWork/player_s_power_to_change_the_game> ;
    schema:name "The player's power to change the game : ludic mutation" ;
    schema:productID "978354257" ;
    schema:workExample <http://worldcat.org/isbn/9789048525645> ;
    schema:workExample <http://worldcat.org/isbn/9789089647726> ;
    wdrs:describedby <http://www.worldcat.org/title/-/oclc/978354257> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/4138177153#Person/schleiner_anne_marie_1970> # Anne-Marie Schleiner
    a schema:Person ;
    schema:birthDate "1970" ;
    schema:familyName "Schleiner" ;
    schema:givenName "Anne-Marie" ;
    schema:name "Anne-Marie Schleiner" ;
    .

<http://experiment.worldcat.org/entity/work/data/4138177153#Series/mediamatters> # MediaMatters
    a bgn:PublicationSeries ;
    schema:hasPart <http://www.worldcat.org/oclc/978354257> ; # The player's power to change the game : ludic mutation
    schema:name "MediaMatters" ;
    .

<http://worldcat.org/entity/work/data/4138177153#CreativeWork/player_s_power_to_change_the_game>
    a schema:CreativeWork ;
    rdfs:label "Player's power to change the game" ;
    schema:isSimilarTo <http://www.worldcat.org/oclc/978354257> ; # The player's power to change the game : ludic mutation
    .

<http://worldcat.org/isbn/9789048525645>
    a schema:ProductModel ;
    schema:isbn "9048525640" ;
    schema:isbn "9789048525645" ;
    .

<http://worldcat.org/isbn/9789089647726>
    a schema:ProductModel ;
    schema:isbn "9089647724" ;
    schema:isbn "9789089647726" ;
    .

<http://worldcat.org/issn/2405-9536> # MediaMatters.
    a bgn:PublicationSeries ;
    schema:hasPart <http://www.worldcat.org/oclc/978354257> ; # The player's power to change the game : ludic mutation
    schema:issn "2405-9536" ;
    schema:name "MediaMatters." ;
    .


Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.