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Playing the waves : Lars Von Trier's game cinema

Author: Jan Simons
Publisher: Amsterdam : Amsterdam University Press, ©2007.
Series: Film culture in transition.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
Playing the waves offers a unique approach to the work Dannish filmmaker Lars von Trier.
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Genre/Form: Electronic books
Criticism, interpretation, etc
History
Additional Physical Format: Print version:
Simons, Jan.
Playing the waves.
Amsterdam : Amsterdam University Press, ©2007
(OCoLC)154690012
Named Person: Lars von Trier; Lars von Trier; Lars von Trier; Lars von Trier
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Jan Simons
ISBN: 9789048501861 9048501865 9789048501748 9048501741
OCLC Number: 231632413
Reproduction Notes: Electronic reproduction. [S.l.] : HathiTrust Digital Library, 2010. MiAaHDL
Description: 1 online resource (251 pages).
Details: Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
Contents: Machine generated contents note: 1. Manifesto and modernism --
manifesto as a postmodern parody --
manifesto taken seriously --
manifesto and modernism --
From 'essence' to game --
manifesto : reiteration and difference --
2. name of this game is Dogma 95 --
Filmmaking as a game --
Film and formalism : the parametric film --
Aesthetics and dramaturgy --
Filming : story as reconstruction and as representation --
Enter the matrix : game, simulation, rules and art --
Complex art : Psykomobile #1 : the World Clock --
'There is something digital in the state of Denmark' --
3. Filming the game --
rules of the game --
game of filming, and films about games --
Idioterne (1) --
Idioterne (2) --
4. Virtual explorations : journeys to the end of the night --
Rules and manifestos --
Virtual explorations : the Europa trilogy --
Virtual worlds --
Virtual film --
5. leader of the game --
Many films, one game --
'von Trier' gameworlds --
Nuances and subtleties --
6. Between cinema and computer --
Filming the virtual --
Spirituality and virtuality --
Registrations of simulations --
Virtuality --
Virtual realism --
viewer as lurker --
'von Trier system' revisited --
7. Between Hollywood and Copenhagen --
Dogma, film and gaming --
Enter the Matrix : virtual Hollywood --
Matrix unloaded : virtual realism --
Dogma 95 : Nouvelle Vague II? --
Between new Hollywood and old Europe --
Today's Hollywood, today's Europe --
8. name of the game : punish or perish --
Cinematic games : games or movies? --
Game theory and games studies --
Narrative and game theory --
Punish or perish; exploit or be exploited --
Stories and games reconsidered : probabilities and tragic endings.
Series Title: Film culture in transition.
Responsibility: Jan Simons.

Abstract:

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