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Playthings in early modernity : party games, word games, mind games

Author: Allison M Levy
Publisher: Kalamazoo : Medieval Institute Publications, Western Michigan University, [2017] ©2017
Series: Ludic cultures, 1100-1700.
Edition/Format:   Print book : State or province government publication : EnglishView all editions and formats
Summary:
Contains fifteen interdisciplinary essays at the nexus of material culture, performance studies, and game theory. Emphasized in these essays are the rules of the game(s) as well as the breaking of those rules. The titular "plaything" is understood as both an object and a person, and play, in the early modern world, is treated not merely as a pastime, a leisurely pursuit, but as a pivotal part of daily life, a  Read more...
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Genre/Form: History
Additional Physical Format: Online version:
Playthings in early modernity
Kalamazoo : Medieval Institute Publications, Western Michigan University, 2017
(DLC) 2017011493
Material Type: Government publication, State or province government publication
Document Type: Book
All Authors / Contributors: Allison M Levy
ISBN: 9781580442602 1580442609
OCLC Number: 958355972
Description: xiv, 335 pages : illustrations ; 25 cm.
Contents: Introduction : playing the field / Allison Levy --
Performing pictures : parlor games and visual engagement in Ascanio de' Mori's Giuoco piacevole / Kelli Wood --
"Mixt" and matched : dance games in late sixteenth- and early seventeenth-century Europe / Emily F. Winerock --
Ludic intermingling/ludic discrimination : women's card playing and visual proscriptions in early modern Europe / Antonella Fenech Kroke --
Leonardo da Vinci, parody, and pictorial magic / Chriscinda Henry --
Letter games : Machiavelli and Guicciardini in carnivalesque correspondence / Sergius Kodera --
The rules of passion and pastime : the game of lurch in a late Renaissance poem / Manfred Zollinger --
"Sportes and pastimes, done by number" : mathematical games in early modern England / Jessica Marie Otis --
Wheels of fortune : the early modern lottery book as object and game / Jessen Kelly --
Virtuous vices : Giuseppe Maria Mitelli's gambling prints and the social mapping of leisure and gender in post-tridentine Bologna / Patricia Rocco --
Trading and trick-taking in the Dutch republic : Pasquin's wind cards and the South Sea bubble / Joyce Goggin --
The problem of excessive play : Renaissance strategies of ludic governmentality / Andreas Hermann Fischer --
Imaginary cartographies and commercial commodities : playing cards and geography in early modern England / Serina Patterson --
Land of elusion : Portuguese perceptions and the matter of play and gaming in Vijayanagara / Elke Rogersdotter --
Visual frames and breaking the rules of the reconquista : chess and Alfonso X, El Sabio's Libro de ajedrez, dados, y tablas / Nhora Lucøa Serrano --
The prisoners' dilemma : strategies and ruses in the inquisitorial jails of early modern Cuenca / Patrick J. O'Banion.
Series Title: Ludic cultures, 1100-1700.
Responsibility: edited by Allison Levy.

Abstract:

Contains fifteen interdisciplinary essays at the nexus of material culture, performance studies, and game theory. Emphasized in these essays are the rules of the game(s) as well as the breaking of those rules. The titular "plaything" is understood as both an object and a person, and play, in the early modern world, is treated not merely as a pastime, a leisurely pursuit, but as a pivotal part of daily life, a strategic psychosocial endeavour.

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