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Pro Java 6 game development : Java 3D, JOGL, JInput, and JOAL API

Author: Andrew Davison
Publisher: Norwood Mass. : Books24x7.com, [2005?]
Edition/Format:   eBook : Document : EnglishView all editions and formats
Database:WorldCat
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Deals with computers/software.

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Genre/Form: Electronic books
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Andrew Davison
OCLC Number: 232980213
Notes: Title from title screen.
Description: 1 online resource.
Contents: 1. Java 3D and JOGL Section 1. Java 3D 2. Get a Life (in 3D) 3. Getting a Life with J2SE 6 4. Collide with the Grabbers 5. When Worlds Collide 6. A Multitextured Landscape 7. Backgrounds and Overlays Section 2. Non-standard Input Devices 8. Webcam Snaps 9. Navigating a 3D Scene by Waving Your Arm 10. Building a Game Pad Controller with JInput 11. The P5 Data Glove Section 3. JOGL 12. Two JOGL Programming Approaches 13. Touring the World 14. Loading Models 15. Touring a Crowded World Appendix Digging Through Your Garbage with J2SE 6
Other Titles: ITPro.
Responsibility: Andrew Davison ; technical reviewers, Chien Yang and Shawn Kendall.

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