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Programming Arduino : Getting Started with Sketches

Author: Simon Monk
Publisher: New York, N.Y. : McGraw-Hill Education, [2016]. ©2016.
Series: McGraw-Hill's AccessEngineering.
Edition/Format:   eBook : English : 2nd edView all editions and formats
Summary:
"This thoroughly updated guide shows, step-by-step, how to quickly program all Arduino models--including the Arduino Uno R3. Written by hobbyist and electronics guru Simon Monk, Programming Arduino: Getting Started with Sketches, Second Edition, features easy-to-follow explanations, fun examples, and downloadable sample programs. Discover how to write basic sketches, use Arduino's modified C language, store data,  Read more...
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Programming Arduino, Getting Started with Sketches,
New York, N.Y. : McGraw Hill,
Material Type: Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Simon Monk
ISBN: 9781259641640 1259641643 9781259641633 1259641635
OCLC Number: 971055416
Language Note: In English.
Description: 1 online resource (208 pages) : 50 illustrations.
Contents: A. Dedication --
B. About the Author --
C. Preface --
D. Acknowledgments --
E. Introduction --
So, What Is Arduino? --
What Will I Need? --
Using This Book --
Resources --
1. This Is Arduino --
Microcontrollers --
A Tour of an Arduino Board --
The Origins of Arduino --
The Arduino Family --
Arduino Clones and Variants --
Conclusion --
2. Getting Started --
Powering Up --
Installing the Software --
Uploading Your First Sketch --
The Arduino Application --
Conclusion --
3. C Language Basics --
Programming --
What Is a Programming Language? --
Blink-Again! --
Variables --
Experiments in C --
Commands --
Constants --
Conclusion --
4. Functions --
What Is a Function? --
Parameters --
Global, Local, and Static Variables --
Return Values --
Other Variable Types --
Coding Style --
Conclusion --
5. Arrays and Strings --
Arrays --
String Arrays --
A Morse Code Translator --
Conclusion --
6. Input and Output --
Digital Outputs --
Digital Inputs --
Analog Outputs --
Analog Input --
Conclusion --
7. The Standard Arduino Library --
Random Numbers --
Math Functions --
Bit Manipulation --
Advanced I/O --
Interrupts --
Conclusion --
8. Data Storage --
Constants --
Storing Data in Flash Memory --
EEPROM --
Compression --
Conclusion --
9. Displays --
Alphanumeric LCD Displays --
A USB Message Board --
Using the Display --
Other LCD Library Functions --
OLED Graphic Displays --
Connecting an OLED Display --
Software --
Conclusion --
10. Arduino Internet of Things Programming --
Communicating with Web Servers --
Arduino Uno as a Web Server --
Web-Controlled Arduino --
Node MCU Web Server --
Web-Controlled Node MCU --
Calling Web Services --
Arduino Uno and IFTTT --
Node MCU ESP8266 Board and IFTTT --
Other IoT Options --
Conclusion --
11. C++ and Libraries --
Object Orientation --
Built-In Library Example --
Writing Libraries --
Conclusion.
Series Title: McGraw-Hill's AccessEngineering.
Other Titles: Programming Arduino, Getting Started with Sketches
Responsibility: Simon Monk.

Abstract:

A fully updated guide to quickly and easily programming Arduino.  Read more...

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