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Python for kids : a playful introduction to programming

Author: Jason R Briggs
Publisher: San Francisco : No Starch Press, [2013] ©2013
Edition/Format:   Print book : Juvenile audience : EnglishView all editions and formats
Summary:
Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.
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Genre/Form: Children's nonfiction
Juvenile works
Juvenile literature
Material Type: Juvenile audience, Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Jason R Briggs
ISBN: 9781593274078 1593274076
OCLC Number: 759176797
Notes: Includes index.
Target Audience: 10+
Description: xxiii, 318 pages : color illustrations ; 24 cm
Contents: Introduction --
Part I : Learning to program --
Not all snakes slither --
Calculations and variables --
Strings, lists, tuples and maps --
Drawing with turtles --
Asking questions with if and else --
Going Loopy --
Recycling your code with functions and modules --
How to use classes and objects --
Python's built in functions --
Useful python modules --
More turtle graphics --
Using tkinter for better graphics --
Part II : Bounce! --
Beginning your first game : bounce! --
Finishing your first game : bounce! --
Part III : Mr. Stick man races for the exit --
Creating graphics for the Mr. Stick game --
Developing the Mr. Stick man game --
Creating Mr. Stick man --
Completing the Mr. Stick man game --
Afterword : Where to go from here.
Responsibility: by Jason R. Briggs.
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Abstract:

Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.

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