skip to content
QuickTime toolkit Preview this item
ClosePreview this item
Checking...

QuickTime toolkit

Author: Apple Computer, Inc.
Publisher: Amsterdam ; Boston : Morgan Kaufmann, 2004.
Series: QuickTime developer series.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Database:WorldCat
Summary:
"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book forma must-have for anyone writing applications that import, export, display, or interact with QuickTime movies." Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of  Read more...
Rating:

(not yet rated) 0 with reviews - Be the first.

Subjects
More like this

 

Find a copy online

Links to this item

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...

Details

Genre/Form: Electronic books
Additional Physical Format: Print version:
QuickTime toolkit.
Amsterdam ; Boston : Morgan Kaufmann, 2004
(DLC) 2004010877
(OCoLC)55475064
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Apple Computer, Inc.
ISBN: 9780120884018 0120884011
OCLC Number: 162569677
Notes: Includes indexes.
Description: 1 online resource (2 v.) : ill.
Contents: It All Starts Today; Control; Out of Control; The Image; In and Out; Doug's 1st Movie; The Informant; The Atomic Café; Somewhere I'll Find You; Word Is Out; Timecode; A Space Odyssey; Honey, I Shrunk the Kids; A Goofy Movie; An Extremely Goofy Movie; Wired; Moving Target; Back In Action; Glossary. v. 1. Basic movie playback and media types.--v. 2. Advanced movie playback and media types.
Series Title: QuickTime developer series.
Responsibility: Apple.
More information:

Abstract:

"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book forma must-have for anyone writing applications that import, export, display, or interact with QuickTime movies." Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTime QuickTime Toolkit Volume One is a programmers introduction to QuickTime, the elegant and potent media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This hands-on guide shows you how to harness the powerful capabilities of QuickTime for your own projects. The articles collected here from the author's highly regarded column in MacTech Magazine are packed with accessible code examples to get you quickly started developing applications that can display and create state-of-the-art digital content. This book begins by showing how to open and display QuickTime movies in a Macintosh or Windows application and progresses step by step to show you how to control movie playback and how to import and transform movies and images. QuickTime Toolkit also shows how to create movies with video data, text, time codes, sprites, and wired (interactive) elements. Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. *Includes a CD-ROM with numerous code examples in C to jumpstart your work *Written in a clear, engaging style by one of Apple's premier media engineers known for his ability to make QuickTime's sophisticated technology accessible to software developers *Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows.

Reviews

User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Tags

Be the first.

Similar Items

Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data


<http://www.worldcat.org/oclc/162569677>
library:oclcnum"162569677"
library:placeOfPublication
library:placeOfPublication
library:placeOfPublication
rdf:typeschema:MediaObject
rdf:typeschema:Book
rdf:valueUnknown value: dct
schema:about
schema:about
schema:about
schema:about
<http://id.worldcat.org/fast/1027321>
rdf:typeschema:Intangible
schema:name"Motion pictures--Editing--Data processing."@en
schema:about
schema:bookFormatschema:EBook
schema:contributor
schema:datePublished"2004"
schema:datePublished"2004/2004"
schema:description"v. 1. Basic movie playback and media types.--v. 2. Advanced movie playback and media types."@en
schema:description""When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book forma must-have for anyone writing applications that import, export, display, or interact with QuickTime movies." Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTime QuickTime Toolkit Volume One is a programmers introduction to QuickTime, the elegant and potent media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This hands-on guide shows you how to harness the powerful capabilities of QuickTime for your own projects. The articles collected here from the author's highly regarded column in MacTech Magazine are packed with accessible code examples to get you quickly started developing applications that can display and create state-of-the-art digital content. This book begins by showing how to open and display QuickTime movies in a Macintosh or Windows application and progresses step by step to show you how to control movie playback and how to import and transform movies and images. QuickTime Toolkit also shows how to create movies with video data, text, time codes, sprites, and wired (interactive) elements. Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. *Includes a CD-ROM with numerous code examples in C to jumpstart your work *Written in a clear, engaging style by one of Apple's premier media engineers known for his ability to make QuickTime's sophisticated technology accessible to software developers *Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows."@en
schema:description"It All Starts Today; Control; Out of Control; The Image; In and Out; Doug's 1st Movie; The Informant; The Atomic Café; Somewhere I'll Find You; Word Is Out; Timecode; A Space Odyssey; Honey, I Shrunk the Kids; A Goofy Movie; An Extremely Goofy Movie; Wired; Moving Target; Back In Action; Glossary."@en
schema:exampleOfWork<http://worldcat.org/entity/work/id/943581490>
schema:genre"Electronic books"@en
schema:inLanguage"en"
schema:isPartOf
schema:name"QuickTime toolkit"@en
schema:publication
schema:publisher
schema:url<http://www.engineeringvillage.com/controller/servlet/OpenURL?genre=book&isbn=9780120884018>
schema:url<http://www.sciencedirect.com/science/book/9780120884018>
schema:workExample
wdrs:describedby

Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.