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Real-time rendering tricks and techniques in DirectX

Author: Kelly Dempski
Publisher: [Place of publication not identified] : Premier Press, ©2002.
Series: Premier Press game development series.
Edition/Format:   Print book : CD for computer : Document   Computer File : EnglishView all editions and formats
Summary:

Providing explanations on how to implement commonly asked for features using the DirectX 8 API, this text should be of interest to both graphic designers and games programmers.

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Material Type: Document
Document Type: Book, Computer File
All Authors / Contributors: Kelly Dempski
ISBN: 1931841276 9781931841276
OCLC Number: 49645154
Notes: Includes index.
Description: xxxvii, 821 pages : illustrations ; 24 cm + 1 computer optical disc (4 3/4 in.).
Series Title: Premier Press game development series.
Responsibility: Kelly Dempski.

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