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Reality is broken : why games make us better and how they can change the world

Author: Jane McGonigal
Publisher: New York : Penguin Group, 2011.
Edition/Format:   Print book : English : [Updated ed.View all editions and formats
Database:WorldCat
Summary:
Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.
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Document Type: Book
All Authors / Contributors: Jane McGonigal
ISBN: 9780143120612 0143120611 9781594202858 1594202850
OCLC Number: 727703488
Notes: "This edition with a new appendix 2 published in Penguin Books, 2011"--T.p. verso.
Description: 396 pages : illustrations ; 21 cm.
Contents: Introduction: Reality is broken --
Part 1. Why games make us happy. What exactly is a game? ; The rise of the happiness engineers --
More satisfying work --
Fun failure and better odds of success --
Strong social connectivity --
Becoming a part of something bigger than ourselves --
Part 2. Reinventing reality. The benefits of alternate realities --
Leveling up in life --
Fun with strangers --
Happiness hacking --
Part 3. How very big games can change the world. The engagement economy --
Missions impossible --
Collaboration superpowers --
Saving the real world together --
Conclusion: Reality is better --
Appendix 1: How to play --
Appendix 2: Practical advice for gamers.
Responsibility: Jane McGonigal.

Abstract:

Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.

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