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Remote sensed data and processing methodologies for 3D virtual reconstruction and visualization of complex architectures

Author: Fabio Remondino; Diego Gonzalez-Aguilera; Pablo Rodríguez-Gonzálvez; Erica Nocerino
Publisher: Basel MDPI AG - Multidisciplinary Digital Publishing Institute 2016
Edition/Format:   Print book : Document   Computer File : EnglishView all editions and formats
Summary:
In recent years, the topic of 3D reconstruction and modeling of complex architectures from remotely acquired multiple data sources has been of growing interest. This "democratization" of 3D modeling processes and the large availability of data is, however, not always followed by reliable, affordable and powerful tools for realizing photo-realistic, metric, re-usable and semantic-aware 3D products. This should be a  Read more...
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Material Type: Document, Internet resource
Document Type: Book, Computer File, Internet Resource
All Authors / Contributors: Fabio Remondino; Diego Gonzalez-Aguilera; Pablo Rodríguez-Gonzálvez; Erica Nocerino
ISBN: 9783038422389 303842238X 9783038422372 3038422371
OCLC Number: 1004185968
Language Note: English
Description: 1 Online-Ressource (1 electronic resource (XVIII, 584 Seiten))
Responsibility: Fabio Remondino, Diego Gonzalez-Aguilera, Pablo Rodríguez-Gonzálvez and Erica Nocerino (eds.)

Abstract:

In recent years, the topic of 3D reconstruction and modeling of complex architectures from remotely acquired multiple data sources has been of growing interest. This "democratization" of 3D modeling processes and the large availability of data is, however, not always followed by reliable, affordable and powerful tools for realizing photo-realistic, metric, re-usable and semantic-aware 3D products. This should be a motivation to research, design, develop and validate novel easy-to-use, ease-to-learn and a low-cost framework for 3D modeling and further understanding of virtual environments using multiple data sources, so that the whole 3D modeling community has access to an affordable, transferable, functional and usable framework of methods and tools. This challenge causes several problems that should be addressed: from improving and testing the technical capabilities of new capturing devices, to the solution of problems resultant from large image blocks, from delivering Building Information Modeling (BIM) standards in order to provide new management approaches to replacing existing visualization tools with new working experiences such as Virtual and Augmented Reality or game-engine technology

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