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Sams teach yourself Macromedia Flash MX 2004 in 24 hours

Author: Phillip Kerman
Publisher: Indianapolis : Sams, ©2004.
Series: Sams teach yourself in 24 hours series.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Database:WorldCat
Summary:
Since its introduction in 1996, Macromedia Flash has become the standard for delivering high impact, vector-based graphics to the Web. Flash is deceptively simple at first, yet has great depth and flexibility. Sams Teach Yourself Macromedia Flash MX in 24 Hours offers a clearly written, well-organized introduction to this powerful product, and gives the beginner an overview of the entire package, without becoming  Read more...
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Kerman, Phillip.
Sams teach yourself Macromedia Flash MX 2004 in 24 hours.
Indianapolis : Sams, ©2004
(DLC) 2003092923
(OCoLC)53887446
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Phillip Kerman
ISBN: 0768660343 9780768660340
OCLC Number: 56823194
Reproduction Notes: Electronic reproduction. [S.l.] : HathiTrust Digital Library, 2010. MiAaHDL
Description: 1 online resource (xix, 622 pages) : illustrations
Details: Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
Contents: Cover --
Contents at a Glance --
TOC36;Table of Contents --
Introduction --
PART I Assembling the Graphics Youll Animate in Flash --
CH36;HOUR 1 Basics --
Jumping Right In --
Getting Your Bearings --
Getting Around in Flash --
Document Properties --
File Types --
Summary --
Q38;A --
Workshop --
CH36;HOUR 2 Drawing and Painting Original Art in Flash --
Drawing on the Stage --
Tools --
Selecting and Transforming Objects --
Summary --
Q38;A --
Workshop --
CH36;HOUR 3 Importing Graphics into Flash --
Vector Graphics Versus Raster Graphics --
Reasons to Avoid Importing Graphics --
Importing Vector Graphics --
Using Bitmaps 40;Also Known As Raster Graphics41; --
Summary --
Q38;A --
Workshop --
CH36;HOUR 4 Applied Advanced Drawing Techniques --
Colors and Gradients --
Customizing the Tools Panel --
Isolating Objects --
Grouping Objects --
Summary --
Q38;A --
Workshop --
CH36;HOUR 5 Using the Library for Productivity --
The Concept of the Library --
Using the Library --
Using Symbols from the Library --
Summary --
Q38;A --
Workshop --
PART II Animating in Flash --
CH36;HOUR 6 Understanding Animation --
How Animation Works --
Components of Animation --
Summary --
Q38;A --
Workshop --
CH36;HOUR 7 Animation the Old45;Fashioned Way --
Understanding the Brute45;Force Animation Technique --
Enhancing a Frame45;by45;Frame Animation --
Summary --
Q38;A --
Workshop --
CH36;HOUR 8 Using Motion Tweens to Animate --
Creating a Motion Tween --
Fine45;Tuning a Motion Tween --
Summary --
Q38;A --
Workshop --
CH36;HOUR 9 Using Shape Tweens to Morph --
Making a Shape Tween --
Refining and Fine45;Tuning a Shape Tween --
Summary --
Q38;A --
Workshop --
CH36;HOUR 10 Using Timeline Effects and Commands --
Timeline Effects --
Commands --
Summary --
Q38;A --
Workshop --
CH36;HOUR 11 Including Sound in Animations --
Importing Sounds --
Using Sounds --
Controlling Quality and File Size --
Summary --
Q38;A --
Workshop --
CH36;HOUR 12 Using Layers in Animations --
How Layers Work --
Using Layer Properties for Visual Effect --
Summary --
Q38;A --
Workshop --
CH36;HOUR 13 Animating Using Movie Clip and Graphic Symbols --
Movie Clip Symbol Behavior --
Subtleties of Movie Clips --
Summary --
Q38;A --
Workshop --
PART III Adding Interactivity and Advanced Animation --
CH36;HOUR 14 Making Buttons for the User to Click --
Making a Button --
Advanced Buttons --
Summary --
Q38;A --
Workshop --
CH36;HOUR 15 Using ActionScript and Behaviors to Create Nonlinear Movies --
Using ActionScript --
Using Behaviors --
Summary --
Q38;A --
Workshop --
CH36;HOUR 16 Using ActionScript for Advanced Interactivity --
Making Drag45;and45;Drop Interactions --
Programming in Flash --
Summary --
Q38;A --
Workshop --
CH36;HOUR 17 Using Components --
What Is a Component63; --
Using the RadioButton Component --
Changing Component Styles --
Summary --
Q38;A --
Workshop --
CH36;HOUR 18 Using Video --
Importing Video --
Using Vi.
Series Title: Sams teach yourself in 24 hours series.
Other Titles: Macromedia Flash MX 2004
Responsibility: Phillip Kerman.

Abstract:

One of the most popular and best-selling Flash tutorials on the market -- updated and revised to cover the latest version of Macromedia Flash.  Read more...

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