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Shaping Web usability : interaction design in context

Author: Albert Badre
Publisher: Boston : Addison-Wesley, ©2002.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:

This text provides a complete web usability framework that reflects advanced research and practical experience. It addresses the issues that make web usability design unique: security, privacy,  Read more...

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Additional Physical Format: Online version:
Badre, Albert.
Shaping Web usability.
Boston : Addison-Wesley, ©2002
(OCoLC)606674748
Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Albert Badre
ISBN: 0201729938 9780201729931
OCLC Number: 48449615
Description: xvi, 276 pages, [16] pages of plates : illustrations (some color) ; 24 cm
Contents: 1. Human Computer Interaction for the Web 1 --
2. Web Usability Strategy 13 --
3. The Web Environment 37 --
4. The Web User, Part 1: The Audience 67 --
5. The Web User, Part 2: Older Adults 91 --
6. Designing for Web Genres 109 --
7. The Web Site 127 --
8. The Web Page 147 --
9. The Aesthetic Factor 173 --
10. From Desktops to Handhelds 189 --
11. The Cultural Context 213 --
12. Evaluating Web Usability 229.
Responsibility: Albert N. Badre ; [foreword by James D. Foley].
More information:

Table of Contents:

by garyperlman (WorldCat user on 2005-12-13)

1. Human Computer Interaction for the Web From Human Factors to Usability: A Short History of HCI Origins Focus on the User Interface User Interface Software Usability Focusing on the Web HCI Principles for the Web User-Centered Design Early Human Factors Input Task Environment Analysis Iterative Design and Continuous Testing Web Usability Themes Designing for Context Designing for the User Experience 2. Web Usability Strategy Scenarios Context The Userview Process Goals and Requirements User Culture Web Interface Guidelines Specialization Constructing Storyboards and Interactive Prototypes 3. The Web Environment The User Environment The Physical Space The Cognitive Space The Site Environment Scenarios Designing from Scenarios Simple versus Enriched Site Environments 4. The Web User, Part 1: The Audience Understanding the Web User Defining an Audience Individual Differences Cognitive Processing Capabilities and Limits Generating an Audience Profile 5. The Web User, Part 2: Older Adults Older Adults and the World Wide Web Characteristics of Older Users Movement Control Perception Cognition Web Design Features to Avoid Design Guidelines Usability Testing with Older Adults 6. Designing for Web Genres Genre Content Genre Expression Genre Form Genre Evolution Genre Mixing 7. The Web Site Conceptualizing the Site with a Visitor-Centered Focus Positioning the Content Speeding Up the Response Smoothing the Navigation Links Buttons and Controls Site Maps, Content Lists, and Indexes Landmarks and History Trails Keywords and Site Search Engines Assuring Reasonable Confidence in the Site's Privacy and Security Making the Site Visible Maintaining Quality 8. The Web Page General Page Design Issues Consistency Coherence Placement of Information Information Coding Color Text Clarity Home, Content, and Transaction Pages The Home Page The Content Page The Transaction Page 9. The Aesthetic Factor Usability and Aesthetics Simplicity and Enrichment The Use of Graphics 10. From Desktops to Handhelds The Technology of Wireless Devices The Usability of Wireless Devices The Role of Context Small-Size Effects Effective Functionality and Task Preferences Information Presentation Interaction and Navigation Designer's Palette: Guidelines for Hand Web Design 11. The Cultural Context Cultural Usability Culture-Specific Designs Designing for the Localized Web Genre-Localized Attributes Behaviors and Practices Icons, Symbols, Pictorials, and Artifacts Conventions and Formats Intangible Values and Dimensions Preferred Content 12. Evaluating Web Usability Traditional Usability Testing Usability Testing for the Web Web-Focused Issues and Testing Web-Specific Test Plan Issues Web-Specific Evaluation Issues The Process of Web Evaluation Usability Evaluation Goal Setting Early Paper Testing Storyboard Testing Interactive Prototype Testing Frequently Asked Questions about Usability Evaluation

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